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Konstantin Käfer edited this page May 29, 2014
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Pages 31
- Home
- Android 4.x to 5.x migration guide
- Android 5.x to 6.x migration guide
- Android 6.x to 7.x migration guide
- Bitrise workflow details
- Building with Xcode
- Code Structure
- Collision Detection
- Contributing
- Coordinate Systems
- Expression Architecture
- Getting line numbers from an Android crash with ndk stack
- GPUs
- JS Native workflow
- Merge release branch into master
- OpenGL Docs
- Prerelease notes template for macOS
- Prototyping with Framer.js
- Release notes style guide
- Release notes template for macOS
- Releasing the Mapbox iOS SDK
- Releasing the Mapbox macOS SDK
- Setting up Mapbox checkstyle
- Strategies to reduce Android APK size
- Terminology across platforms
- Text Rendering
- Threading structure
- Troubleshooting
- Upgrading from Mapbox Maps SDK for iOS v3.7.x to v4.0.x
- Using Mapbox iOS SDK in an Interface Builder storyboard
- Versions and tagging
Workflow: Code, Makefile, CMake, Xcode, ccache, Debugging, CI, JS/Native, Code Generation, Versions & Tagging, Contributing, Troubleshooting
Architecture: Threads, Immutability, Expressions, Text Rendering, Collision Detection, CJK Text
Rendering: OpenGL, Coordinate Systems
Android: checkstyle, APK Size, 4→5, 5→6, 6→7, Symbolication
iOS/macOS: 3→4
Releasing: iOS, macOS, Merging back
Misc: Terminology