Fix SLD PerpendicularOffset for lines and labels #4801

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From the mapserver-users mailing list:

Hi all,

I've noticed that there's an implementation difference between
specifying a perpendicular offset in the STYLE section of the Mapfile:

    OFFSET 3 -99

and specifying it via an SLD:


The first one, via the Mapfile, does a complex offset calculation
(function msOffsetPolyline() in maputil.c; calls msOffsetCurve() for
perpendicular offset).
The second one, via the SLD, simply does a displacement by the given
value in both the X and Y directions (function msSLDParseLineSymbolizer()
in mapogcsld.c).
These two produce quite different results.
[Note that the SLD one would be the same as specifying "OFFSET 3 3" in
the Mapfile.]

My questions:
Is there a reason the two methods are different?
If not, would it be possible to change the SLD one to use the same
calculations as done for the Mapfile?
@tbonfort tbonfort was assigned Oct 28, 2013
@tbonfort tbonfort added a commit that referenced this pull request Oct 29, 2013
@tbonfort tbonfort Fix SLD PerpendicularOffset for lines and labels (#4801)
also use #defines instead of 99/-99 for label offsets

rebased into branch-6-4 in 1d8b68a, closing

@tbonfort tbonfort closed this Oct 29, 2013
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