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Commits on Feb 8, 2018
  1. Added support for 16x16 square matrices.

    marcmerlin committed Feb 8, 2018
    - new 32x32 tiled layout with 4x 16x16
    - added code to test frame rate refresh.
  2. More 32x32 support

    marcmerlin committed Feb 8, 2018
    - added 32 pixel bitmap
    - added support for scrolling big font on bigger screens
    - include 2 32 pixel bitmaps
  3. Fix horizontal paning of 24x24 bitmap, added LED ordering test.

    marcmerlin committed Feb 8, 2018
    Also added demo on how to initialize 4 matrices of 32x8 chained
    together.
Commits on May 6, 2017
Commits on Apr 24, 2017
  1. remove dead delay.

    marcmerlin committed Apr 24, 2017
  2. Better darker demo bitmap, added display of resolution.

    marcmerlin committed Apr 24, 2017
    - I hand editted smileytongue24.h to be darker and easier to see, now the
      default 24x24 bitmap.
    - New display_resolution demo that shows the resolution if there is
      enough room on the display.
    - display_panOrBounceBitmap is now smarter and will automatically adjust
      to the bitmap size and either pan or bounce depending on the dimensions.
Commits on Apr 23, 2017
  1. Minor fixes.

    marcmerlin committed Apr 23, 2017
    - changed default pin for esp8266 as well as picture headers.
    - re-ordered mono patterns
    - fixed display of multiple bitmaps on screen big enough for multiple
      ones.
    - fixed display of 24 pixel bitmap on 24 pixel wide screen
  2. Fixed display_panBitmap.

    marcmerlin committed Apr 23, 2017
    Moved setup to the end, small other fixes.
    Changed smiley to blue one.
  3. Cleanups: moved all display demos back to individual functions.

    marcmerlin committed Apr 23, 2017
    Re-added circles demo that wasn't being called.
  4. fixes and new scroll panning demo.

    marcmerlin committed Apr 23, 2017
    - Added 3 24x24 bitmaps that can be used for scrolling on smaller displays.
    - fixed RGB_BITMAP to display in the right place on displays not
      multiple of 8x8
    - changed brightness to 32 so that it's less blinding and to allow a
      12x12 neopixel matrix to run off 500mA from USB.
Commits on Apr 19, 2017
Commits on Apr 7, 2017
  1. Small demo improvemnts.

    marcmerlin committed Apr 7, 2017
Commits on Apr 6, 2017
  1. Improved demos to work on displays wider than 8x8 and center.

    marcmerlin committed Apr 6, 2017
    removed old dead code from tiletest.
  2. New demo.

    marcmerlin committed Apr 6, 2017