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tag: v0.8
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#N canvas 545 211 1049 541 10;
#X text 180 1017 Hint: get creative with the [OSCroute] external!;
#X obj 118 202 r \$0-load;
#X text 518 131 This abstraction and all the other sssad state saving
stuff is due to the genius of Frank Barknecht. Any mistakes are purely
my own.;
#X text 184 204 if the load button is pressed;
#X obj 577 734 route persist;
#X obj 577 704 list trim;
#X obj 577 790 list trim;
#X msg 219 548 save;
#X msg 254 792 set \, addsemi;
#X obj 219 524 r \$0-save;
#X msg 550 291 set \, addsemi;
#X obj 118 235 t b b b;
#X obj 158 261 float;
#X obj 219 571 t b a b b b b b;
#X text 482 944 <- This will change once Pd 0.4 gets popular!;
#X obj 490 391 f;
#X msg 364 616 clear;
#N canvas 6 47 826 516 patch_send 0;
#X msg 364 176 set \, addsemi;
#X obj 86 21 inlet;
#X obj 56 68 t b a b b;
#X obj 407 33 inlet;
#X obj 114 233 list prepend add2;
#X obj 130 271 list trim;
#X obj 139 181 makefilename pd-%s;
#X obj 139 133 f 0;
#X msg 163 204 add2 \$1;
#X obj 139 157 makefilename structurestore%d;
#X msg 87 408 \; pd-structurestore6 connect 0 0 1 0;
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#X restore 306 755 pd patch_send;
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#X msg 364 176 set \, addsemi;
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#X obj 114 233 list prepend add2;
#X obj 113 266 list trim;
#X msg 145 192 add2 \$1;
#X obj 145 168 makefilename structurestore%d;
#X msg 86 408 \; structurestore6 add SSSAD-EVE_ADMIN set;
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#X restore 396 944 pd msg_data;
#X obj 303 618 float;
#X msg 281 707 msg 10 30 \, connect 0 0 1 0;
#X msg 306 669 obj 10 10 r \$1;
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#X msg 158 311 add2 \$1 bang;
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#X floatatom 527 440 5 0 0 0 - - -;
#X obj 158 287 makefilename structurestore%d;
#X msg 118 358 \; structurestore0 bang;
#X obj 367 588 s SSSAD-EVE_SAVE;
#X obj 306 642 makefilename structurestore%d;
#X obj 232 832 s SSSAD-EVE_ADMIN;
#X msg 210 860 add SSSAD-EVE_ADMIN set;
#X obj 577 766 list prepend add SSSAD-EVE;
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