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fixed help files

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1 parent 0bc3395 commit c08768588f60682f2ef7b30c605f34cd1267576b @marcodsad committed Mar 9, 2012
Showing with 271 additions and 388 deletions.
  1. +11 −13 anlz.bp~-help.pd
  2. +6 −8 anlz.rhythm-help.pd
  3. +1 −3 anlz.rms~-help.pd
  4. +2 −4 anlz.scope~-help.pd
  5. +1 −1 anlz.snap~-help.pd
  6. +1 −3 count.line-help.pd
  7. +1 −3 count.line.rnd-help.pd
  8. +1 −3 count.loop-help.pd
  9. +1 −3 count.triplet-help.pd
  10. +1 −3 efx.gui.apdist~-help.pd
  11. +1 −3 efx.gui.bubbler~-help.pd
  12. +1 −3 efx.gui.chorus~-help.pd
  13. +5 −7 efx.gui.delay~-help.pd
  14. +1 −3 efx.gui.freeverb~-help.pd
  15. +2 −4 efx.gui.granular.live~-help.pd
  16. +3 −5 efx.gui.grunger~-help.pd
  17. +1 −3 efx.gui.pan.cos.mono~-help.pd
  18. +1 −3 efx.gui.pdelay~-help.pd
  19. +1 −3 efx.gui.pshift.ssb~-help.pd
  20. +2 −4 efx.gui.tstretch~-help.pd
  21. +6 −8 efx.pan.cos.mono~-help.pd
  22. +8 −10 efx.pan.cos.stereo~-help.pd
  23. +6 −13 efx.pshift.ssb~-help.pd
  24. +7 −14 efx.pshift.tape~-help.pd
  25. +28 −24 efx.voices~-help.pd
  26. +16 −16 efx.voices~.pd
  27. +6 −6 flow.ascendent-help.pd
  28. +1 −3 flow.average-help.pd
  29. +1 −3 flow.between-help.pd
  30. +1 −3 flow.last.max-help.pd
  31. +1 −3 flow.last.min-help.pd
  32. +1 −3 flow.schange-help.pd
  33. +1 −3 gen.raindrops~-help.pd
  34. +1 −3 gen.sine.mod~-help.pd
  35. +1 −3 gui.bng-help.pd
  36. +1 −3 gui.bng.box-help.pd
  37. +1 −3 gui.ead~-help.pd
  38. +1 −3 gui.nbx-help.pd
  39. +1 −3 gui.radio.tgl-help.pd
  40. +2 −4 gui.slider-help.pd
  41. +1 −3 gui.slider.mini-help.pd
  42. +6 −11 gui.spigot-help.pd
  43. +3 −7 gui.sssad.send-help.pd
  44. +3 −4 gui.sssad.send.pd
  45. +3 −3 initz.delay-help.pd
  46. +1 −3 midi.mono.synth~-help.pd
  47. +8 −10 mix.aux.stereo~-help.pd
  48. +14 −16 mix.catch.stereo~-help.pd
  49. +12 −14 mix.ch.stereo~-help.pd
  50. +14 −16 mix.receive.stereo~-help.pd
  51. +13 −13 mix.send.stereo~-help.pd
  52. +13 −15 mix.set.aux~-help.pd
  53. +4 −6 mix.set.ch~-help.pd
  54. +3 −5 mix.set.in~-help.pd
  55. +14 −16 mix.throw.stereo~-help.pd
  56. +2 −4 mix.xfade-help.pd
  57. +1 −3 mix.xfade~-help.pd
  58. +1 −3 path.getdir-help.pd
  59. +12 −9 scale.f2phy-help.pd
  60. +1 −3 scale.gui.curve.circle-help.pd
  61. +1 −3 scale.lin-help.pd
  62. +6 −8 smp.gui.player.stereo~-help.pd
View
@@ -1,16 +1,14 @@
-#N canvas 1005 307 524 404 10;
-#X declare -lib xthsense;
-#X obj 43 -8 anlz.bp~ 450 450;
-#X text 228 18 freq \, Q;
-#X text 228 -2 ARGUMENTS_;
-#X text 227 122 OUTLET;
-#X text 227 72 Audio input;
-#X obj 44 -64 noise~;
-#X text 227 138 Control values;
-#X text 227 56 INLETS;
-#X text 227 87 Speed in ms (default 100);
-#X text 227 -71 The audio input is fed to a simple stack \; of bandpass
+#N canvas 1011 330 524 404 10;
+#X obj 33 52 anlz.bp~ 450 450;
+#X text 218 78 freq \, Q;
+#X text 218 58 ARGUMENTS_;
+#X text 217 182 OUTLET;
+#X text 217 132 Audio input;
+#X obj 34 -4 noise~;
+#X text 217 198 Control values;
+#X text 217 116 INLETS;
+#X text 217 147 Speed in ms (default 100);
+#X text 217 -11 The audio input is fed to a simple stack \; of bandpass
filters \, and transformed in control \; values.;
-#X obj 402 249 import xthsense;
#X connect 5 0 0 0;
#X coords 0 0 1 1 125 20 0;
View
@@ -1,6 +1,4 @@
-#N canvas 889 373 509 300 10;
-#X declare -lib xthsense;
-#X obj 395 272 import xthsense;
+#N canvas 895 396 509 300 10;
#X obj 32 120 anlz.rhythm;
#X obj 32 18 phasor~ 300;
#X obj 32 50 anlz.rms~;
@@ -18,8 +16,8 @@
#X text 211 13 Set a threshold \; When the input stream goes over \;
that threshold X times \, you get a bang \; A simple way to track the
rhythm of a signal.;
-#X connect 1 0 6 0;
-#X connect 2 0 3 0;
-#X connect 3 0 1 0;
-#X connect 4 0 1 1;
-#X connect 5 0 1 2;
+#X connect 0 0 5 0;
+#X connect 1 0 2 0;
+#X connect 2 0 0 0;
+#X connect 3 0 0 1;
+#X connect 4 0 0 2;
View
@@ -1,5 +1,4 @@
-#N canvas 839 353 468 325 10;
-#X declare -lib xthsense;
+#N canvas 845 376 468 325 10;
#X obj 32 76 anlz.rms~;
#X obj 32 35 osc~ 200;
#X text 194 107 ARGUMENTS_;
@@ -13,6 +12,5 @@
#X text 193 27 A GOP wrap of [env~] \; It reports the RMS of an audio
signal \; Window size 512 samples. RMS is normalized \; between 0 and
1;
-#X obj 296 291 import xthsense;
#X connect 0 0 8 0;
#X connect 1 0 0 0;
View
@@ -1,6 +1,4 @@
-#N canvas 922 363 562 398 10;
-#X declare -lib xthsense;
-#X obj 415 367 import xthsense;
+#N canvas 928 386 562 398 10;
#X obj 25 27 osc~ 20;
#X text 246 31 A scope visualizer. This is a slightly edited \; version
of [anal.scope_~] in pdmtl library.;
@@ -11,4 +9,4 @@ of [anal.scope_~] in pdmtl library.;
#X text 244 106 None;
#X text 243 226 None;
#X obj 24 66 anlz.scope~;
-#X connect 1 0 9 0;
+#X connect 0 0 8 0;
View
@@ -1,4 +1,4 @@
-#N canvas 882 312 493 364 10;
+#N canvas 888 335 588 402 10;
#X text 207 151 ARGUMENTS_;
#X text 206 275 OUTLET;
#X text 206 225 Audio input;
View
@@ -1,5 +1,4 @@
-#N canvas 430 213 450 300 10;
-#X declare -lib xthsense;
+#N canvas 436 236 450 300 10;
#X text 212 38 ARGUMENT;
#X text 213 54 Time to reach target value;
#X text 214 174 OUTLET;
@@ -11,7 +10,6 @@
#X msg 88 42 0;
#X obj 47 80 count.line 700;
#X text 213 72 (default 200ms);
-#X obj 343 270 import xthsense;
#X text 214 139 Time to reach the target value;
#X text 214 108 INLETS;
#X connect 3 0 9 0;
View
@@ -1,5 +1,4 @@
-#N canvas 116 262 652 296 10;
-#X declare -lib xthsense;
+#N canvas 122 285 652 296 10;
#X obj 49 118 count.line.rnd 20 30 50 10;
#X obj 49 30 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1
;
@@ -16,7 +15,6 @@ them.;
arguments);
#X text 266 160 Bang (start counting);
#X text 266 224 Floats ramp;
-#X obj 499 254 import xthsense;
#X connect 0 0 4 0;
#X connect 1 0 2 0;
#X connect 2 0 0 0;
View
@@ -1,5 +1,4 @@
-#N canvas 881 356 450 300 10;
-#X declare -lib xthsense;
+#N canvas 887 379 450 300 10;
#X obj 43 33 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1
;
#X floatatom 43 126 5 0 0 0 - - -;
@@ -10,7 +9,6 @@
#X text 194 145 Target value (start counting);
#X text 191 58 ARGUMENTS;
#X text 194 210 Integers ramp;
-#X obj 341 269 import xthsense;
#X text 188 18 Generate integer ramp \, and start again.;
#X connect 0 0 2 0;
#X connect 2 0 1 0;
View
@@ -1,5 +1,4 @@
-#N canvas 401 327 464 309 10;
-#X declare -lib xthsense;
+#N canvas 407 350 464 309 10;
#X obj 38 43 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1
;
#X floatatom 38 111 5 0 0 0 - - -;
@@ -14,7 +13,6 @@
#X text 216 193 OUTLETS;
#X text 217 209 Integers triplets;
#X obj 38 75 count.triplet 700;
-#X obj 343 280 import xthsense;
#X connect 0 0 12 0;
#X connect 12 0 1 0;
#X connect 12 1 2 0;
View
@@ -1,5 +1,4 @@
-#N canvas 75 418 576 379 10;
-#X declare -lib xthsense;
+#N canvas 81 441 576 379 10;
#X obj 32 79 efx.gui.apdist~;
#X text 246 46 A GOP augmentation of the all pass \; distortion included
in Rj library.;
@@ -8,7 +7,6 @@ in Rj library.;
#X obj 32 308 dac~;
#X text 248 101 I/O;
#X text 248 119 Mono > Mono;
-#X obj 411 339 import xthsense;
#X connect 0 0 3 0;
#X connect 0 0 3 1;
#X connect 2 0 0 0;
View
@@ -1,6 +1,5 @@
-#N canvas 404 276 664 436 10;
+#N canvas 410 299 664 436 10;
#X declare -lib soundhack;
-#X declare -lib xthsense;
#X text 237 23 GOP and sssad wrap for [+bubbler] \, included in;
#X text 238 37 Soundhack modules ported to Pd by:;
#X text 237 51 Tom Erbe \, William Brent \, Daniel Arias \,;
@@ -18,7 +17,6 @@ of each grain can be controlled.;
#X text 241 264 I/O;
#X text 241 282 Mono > Mono;
#X obj 29 259 mix.ch.stereo~;
-#X obj 560 410 import xthsense;
#X text 241 330 Needs soundhack;
#X connect 5 0 13 0;
#X connect 5 0 13 1;
View
@@ -1,14 +1,12 @@
-#N canvas 103 237 556 368 10;
+#N canvas 109 260 556 368 10;
#X declare -lib mrpeach;
-#X declare -lib xthsense;
#X obj 30 82 efx.gui.chorus~;
#X text 235 69 I/O;
#X text 235 87 Mono > Stereo;
#X text 234 32 GOP and sssad wrap for a chorus object;
#X obj 30 323 dac~;
#X obj 29 186 mix.ch.stereo~;
#X obj 29 29 osc~ 400;
-#X obj 424 341 import xthsense;
#X connect 0 0 5 0;
#X connect 0 1 5 1;
#X connect 5 0 4 0;
View
@@ -1,13 +1,11 @@
-#N canvas 656 190 633 416 10;
-#X declare -lib xthsense;
+#N canvas 662 213 633 416 10;
#X text 222 176 I/O;
#X obj 8 368 dac~;
#X obj 7 231 mix.ch.stereo~;
#X obj 6 137 efx.gui.delay~;
#X text 221 139 GOP and sssad wrap for a simple feedback delay object
;
#X text 222 194 Mono > Mono;
-#X obj 474 381 import xthsense;
#X obj 5 23 osc~ 400;
#X obj 76 45 gui.ead~;
#X obj 76 19 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
@@ -17,8 +15,8 @@
#X connect 2 1 1 1;
#X connect 3 0 2 0;
#X connect 3 0 2 1;
-#X connect 7 0 10 0;
-#X connect 8 0 10 1;
-#X connect 9 0 8 0;
-#X connect 10 0 3 0;
+#X connect 6 0 9 0;
+#X connect 7 0 9 1;
+#X connect 8 0 7 0;
+#X connect 9 0 3 0;
#X coords 0 0 1 1 156 66 0;
@@ -1,5 +1,4 @@
-#N canvas 907 232 539 500 10;
-#X declare -lib xthsense;
+#N canvas 913 255 539 500 10;
#X obj 18 131 efx.gui.freeverb~;
#X obj 18 270 mix.ch.stereo~;
#X obj 19 413 dac~;
@@ -12,7 +11,6 @@
#X text 212 202 Stereo > Stereo;
#X text 210 129 Here you have freeverb~ with a nice GUI \; and additional
mix amount.;
-#X obj 386 445 import xthsense;
#X connect 0 0 1 0;
#X connect 0 1 1 1;
#X connect 1 0 2 0;
@@ -1,5 +1,4 @@
-#N canvas 78 154 634 441 10;
-#X declare -lib xthsense;
+#N canvas 84 177 634 441 10;
#X obj 38 -129 efx.gui.granular.live~;
#X text 267 -142 I/O;
#X text 267 -124 Mono > Stereo;
@@ -8,13 +7,12 @@
#X obj 37 -281 osc~ 400;
#X obj 38 -230 *~;
#X obj 75 -258 osc~ 420;
-#X obj 53 -203 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 1
+#X obj 53 -203 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 53 -184 utils.zipper~;
#X obj 37 -158 *~;
#X text 267 -257 GOP and sssad wrap for real time granular synthesis
;
-#X obj 493 110 import xthsense;
#X text 265 -217 HOWTO \; First \, click the red bang to record an
input \; Then activate the grey toggle \; Modify parameters.;
#X connect 0 0 4 0;
View
@@ -1,5 +1,4 @@
-#N canvas 497 240 620 384 10;
-#X declare -lib xthsense;
+#N canvas 503 263 620 384 10;
#X obj -22 62 efx.gui.grunger~;
#X text 186 119 I/O;
#X text 186 137 Mono > Stereo;
@@ -8,12 +7,11 @@
#X text 184 33 GOP and sssad wrap for a grunger object;
#X text 184 54 Namely \, it includes a fuzz distortion > reverb > resonant
filter > pitchshift;
-#X obj 465 341 import xthsense;
#X obj -21 30 osc~ 90;
#X connect 0 0 4 0;
#X connect 0 1 4 1;
#X connect 4 0 3 0;
#X connect 4 1 3 1;
-#X connect 8 0 0 0;
-#X connect 8 0 0 1;
+#X connect 7 0 0 0;
+#X connect 7 0 0 1;
#X coords 0 0 1 1 157 101 0;
@@ -1,13 +1,11 @@
-#N canvas 517 242 530 414 10;
-#X declare -lib xthsense;
+#N canvas 523 265 530 414 10;
#X obj 36 119 efx.gui.pan.cos.mono~;
#X obj 36 335 dac~;
#X obj 35 51 osc~ 300;
#X obj 36 192 mix.ch.stereo~;
#X text 234 90 I/O;
#X text 234 108 Mono > Stereo;
#X text 233 53 GOP and sssad wrap for a coseno panner.;
-#X obj 414 381 import xthsense;
#X connect 0 0 3 0;
#X connect 0 1 3 1;
#X connect 2 0 0 0;
View
@@ -1,6 +1,5 @@
-#N canvas 637 234 615 534 10;
+#N canvas 643 257 615 534 10;
#X declare -lib soundhack;
-#X declare -lib xthsense;
#X text 201 248 I/O;
#X obj -1 470 dac~;
#X obj -2 333 mix.ch.stereo~;
@@ -18,7 +17,6 @@
#X text 191 103 GOP and sssad wrap for [+pitchdelay~] \, included in
;
#X obj 200 323 import soundhack;
-#X obj 482 498 import xthsense;
#X text 199 302 Needs soundhack;
#X connect 2 0 1 0;
#X connect 2 1 1 1;
@@ -1,5 +1,4 @@
-#N canvas 120 195 658 423 10;
-#X declare -lib xthsense;
+#N canvas 126 218 658 423 10;
#X obj -108 114 efx.gui.pshift.ssb~;
#X text 99 186 I/O;
#X obj -106 360 dac~;
@@ -9,7 +8,6 @@
#X text 97 116 From Pd audio example H09.ssb.modulation;
#X text 98 81 GOP and sssad wrap for a single sideband modulation aka
pitch shifting;
-#X obj 435 385 import xthsense;
#X connect 0 0 3 0;
#X connect 0 1 3 1;
#X connect 3 0 2 0;
@@ -1,5 +1,4 @@
-#N canvas 745 325 663 462 10;
-#X declare -lib xthsense;
+#N canvas 751 348 663 462 10;
#X obj 37 -177 efx.gui.tstretch~;
#X text 303 -148 I/O;
#X obj 37 74 dac~;
@@ -12,7 +11,6 @@
#X obj 105 -295 t b b;
#X text 300 -213 GOP and sssad wrap for timestretching and pitchshifting
;
-#X obj 492 78 import xthsense;
#X text 302 -195 Send an audio signal \, click the red bang when you
want \; to record. Play with parameters to make noise.;
#X obj 35 -300 noise~;
@@ -29,5 +27,5 @@ when you \; can't click the red bang by yourself.;
#X connect 6 0 0 0;
#X connect 8 0 4 0;
#X connect 8 1 0 4;
-#X connect 12 0 6 0;
+#X connect 11 0 6 0;
#X coords 0 0 1 1 156 66 0;
View
@@ -1,6 +1,4 @@
-#N canvas 560 306 450 347 10;
-#X declare -lib xthsense;
-#X obj 338 315 import xthsense;
+#N canvas 566 329 450 347 10;
#X obj 24 77 efx.pan.cos.mono~;
#X obj 25 289 dac~;
#X obj 24 5 osc~ 300;
@@ -9,9 +7,9 @@
#X text 216 98 Mono > Stereo;
#X floatatom 123 46 5 0 1 0 - - -;
#X text 215 43 A coseno panner.;
-#X connect 1 0 4 0;
-#X connect 1 1 4 1;
+#X connect 0 0 3 0;
+#X connect 0 1 3 1;
+#X connect 2 0 0 0;
#X connect 3 0 1 0;
-#X connect 4 0 2 0;
-#X connect 4 1 2 1;
-#X connect 7 0 1 1;
+#X connect 3 1 1 1;
+#X connect 6 0 0 1;
@@ -1,6 +1,4 @@
-#N canvas 728 272 458 359 10;
-#X declare -lib xthsense;
-#X obj 348 325 import xthsense;
+#N canvas 734 295 458 359 10;
#X obj 35 299 dac~;
#X obj 34 15 osc~ 300;
#X obj 35 156 mix.ch.stereo~;
@@ -10,10 +8,10 @@
#X text 225 53 A coseno stereo panner.;
#X text 226 108 Stereo > Stereo;
#X obj 88 44 osc~ 400;
-#X connect 2 0 6 0;
-#X connect 3 0 1 0;
-#X connect 3 1 1 1;
-#X connect 5 0 6 2;
-#X connect 6 0 3 0;
-#X connect 6 1 3 1;
-#X connect 9 0 6 1;
+#X connect 1 0 5 0;
+#X connect 2 0 0 0;
+#X connect 2 1 0 1;
+#X connect 4 0 5 2;
+#X connect 5 0 2 0;
+#X connect 5 1 2 1;
+#X connect 8 0 5 1;
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