A plugin to handle huge amount of grass, foliages and other vegetations for Godot Game Engine.
It was tested in an environment with meshes of around 100x100 units of size (as I use on my game project scenes) and show a good performance.
It works in any mesh attached to a static body.
Save his content as a script inside your scene. And can edit it after.
Intalation and tutorial
See here the tutorial in YouTube to installtion and usage. (Remember: activate de subtitles)
grass_plugin_4_godot by Marcos Augusto Bitetti is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.