Poly a place !
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maquettePolyalplace.psd

README.md

Poly A Place

Draw your universe. Paint the road, rivers, trees... View demo : Poly A Place

Objective

This experiment is a test for me. I wanted to build a complete application based on HTML5 and canvas. The optimisation and implementation will probably never end (sorry guys). It is also my first steps with GitHub.

Running

  • Run configure.php
  • Open index.php

Compatibility

Poly a place has been tested on Chrome 13.

  • Known issues in Firefox

TODO

Optimisation

Visual

  • Resizing viewports
  • Remove the loader only when everything is loaded
  • DONE - Build a new interface
  • Improve drag and Drop
  • New sprites to correct the 'white line'
  • Trees (how to plant ? random ?)
  • Add rows ? (.push)
  • DONE - Zoom level (default /2 )

Saving

  • Take a screenshot, Resize, Rename and Save
  • Save data with tiles level

Loading

  • Open saved sketch (use a randname)
  • Load tiles Advanced loading - A new popup with :
  • Search by Name, date, sketch name, thumbnail

Network

  • Connection with a phone
  • Create Different rooms

Gameplay

For the moment there is no gameplay in this experiment. Idea : Create a short race. The car follow a bezier curve. Use a velocity vector for the speed. To move the car, press only the space key

  • Build a car !
  • Build a Start tile

Other

  • Easy Sql configuration
  • Clean the code, create classes (one class to build q tile, whitch contains all the oissible tiles)

Misc links

3dmap save data in Json/load data