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Air.cpp Huge revamp of Materials Mar 9, 2013
Air.h Major cleanup of header files Jun 30, 2013
BSP.cpp Rejigger BSP intersections Jul 1, 2013
BSP.h Rejigger BSP intersections Jul 1, 2013
Boundaries.cpp Move fractional direction into Ray class Jul 3, 2013
Boundaries.h Fix AABB intersection Jul 3, 2013
Camera.cpp Create a Camera class Jan 31, 2013
Camera.h Fix camera orientation Mar 12, 2013
Checkerboard.cpp Huge revamp of Materials Mar 9, 2013
Checkerboard.h Major cleanup of header files Jun 30, 2013
Color.cpp
Color.h Move source code into src directory. Dec 7, 2012
CrissCross.cpp Add CrissCross material Mar 10, 2013
CrissCross.h Major cleanup of header files Jun 30, 2013
FlatColor.cpp Huge revamp of Materials Mar 9, 2013
FlatColor.h
Glass.cpp Huge revamp of Materials Mar 9, 2013
Glass.h
Image.cpp Fix image pixel calculation Feb 2, 2013
Image.h Convert Image to use a flat array Jan 31, 2013
Intersection.cpp
Intersection.h
Light.cpp Move source code into src directory. Dec 7, 2012
Light.h Move source code into src directory. Dec 7, 2012
Makefile Added Space Partitioning Jun 29, 2013
Marble.cpp Improve Wood color and Marble code Mar 10, 2013
Marble.h
Material.cpp Add NormalMap class Mar 10, 2013
Material.h Major cleanup of header files Jun 30, 2013
NormalMap.cpp Add NormalMap class Mar 10, 2013
NormalMap.h Add NormalMap class Mar 10, 2013
Object.cpp Add Material support to scene files Mar 2, 2013
Object.h Added Space Partitioning Jun 29, 2013
PerlinNoise.cpp
PerlinNoise.h Major cleanup of header files Jun 30, 2013
Ray.cpp Move fractional direction into Ray class Jul 3, 2013
Ray.h Move fractional direction into Ray class Jul 3, 2013
RayTracer.cpp
RayTracer.h Clean up RayTracer Jun 29, 2013
ShinyColor.cpp Huge revamp of Materials Mar 9, 2013
ShinyColor.h Major cleanup of header files Jun 30, 2013
Sphere.cpp Intersection: Changes for no intersection Jul 1, 2013
Sphere.h
Triangle.cpp Rejigger BSP intersections Jul 1, 2013
Triangle.h Major cleanup of header files Jun 30, 2013
Turbulence.cpp
Turbulence.h Major cleanup of header files Jun 30, 2013
Vector.cpp
Vector.h Use position, up, and lookat for camera Jan 21, 2013
Wood.cpp Add basic wood texture Mar 10, 2013
Wood.h Major cleanup of header files Jun 30, 2013
main.cpp First implementation of models Jun 29, 2013
runAndOpenAll.sh Update scenes with new camera controls Jan 21, 2013
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