Developed algorithms to estimate the position of a Point Light Source in a scene using Kinect and Point Cloud Library based on code developed by by Zhongshi (Sam) Jiang and Shayan Rezvankhah
C++
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
build
.gitattributes
.gitignore
CMakeLists.txt
README.md
openni_grabber.cpp

README.md

Light_Source_Estimation_for_AR_using_Kinect

Developed algorithms to estimate the position of a Point Light Source in a scene using Kinect and Point Cloud Library based on code developed by by Zhongshi (Sam) Jiang and Shayan Rezvankhah Instead of PCL's viewer I used OpenGL for rendering.

Steps:

  • Record Point cloud using OpenNI Grabber from Kinect
  • Calculate Normals of the point cloud
  • Colod-based region growing segmentation
  • Select specific segments for further processing through a UI
  • Estimate the position of Light-Source
  • Render the light source as a sphere in the scene using data retrieved from previous step