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  1. ‘Alleyway Clone’ builds on John Horton’s ‘Pong’ example from his book, ‘Beginning C++ Game Programming’ book (published by Packt>) as a starting point. This project takes a similar path to a projec…

    C++

  2. Written in C++ and utilizing the SFML library, Jumpman is a scratch build game inspired by the original 1983 Mario Brothers. The purpose of creating Jumpman is a way to develop my C++ and game deve…

    C++

  3. The ‘Ratcatcher’s Revenger’ is a C++ project that utilizing the SFML library (Simple and Fast Multimedia Library) and builds on ‘Zombie Arena’; a game from John Horton’s ‘Beginning C++ Programming …

    C++

  4. Breakout Clone attempts to replicate the classics 1976 ‘Breakout’ video game using the ‘Pong’ game featured in John Horton ‘Beginning C++ Game Programming’ book (published by Packt>) as a starting …

    C++

  5. ‘Dungeon of the Funky Orcs’ is ‘rogue-like’ roleplaying game that I am working on using the Unity Engine and C# coding. The game involves the exploration of a randomly generated dungeon, filled wit…

    C#

  6. ‘Bonger Ball’ is a ‘reto-stylize’ game based on the classic 1976 ‘Breakout’ video game written in C++ and utilizing the SFML library. This game builds on Mr. John Horton’s ‘Pong’ game featured in h…

    C++