URF Hybrid Stats
Application made for LeagueOfLegends Riot API Challenge. URF Hybrid Stats is there to show most eficient and least eficient champions during URF 2015. Data has been calculated based on 310.666 matches from all servers.
#Requirements Windows 7, Windows 8 .NET 4.5
##How to run Just open application on this path: LoL_URF_HybridStats_vs12\LoL_URF_HybridStats_vs12\bin\Debug\LoL_URF_HybridStats_vs12.exe
##Description This program contains two windows.
First and main window shows stats for all champions. The center is reserved for images of heroes who are represented and based on carousel design which is used for selecting champion that you want to look at. Right and left corners of the first window contains "spider" charts that shows average stats for all heroes combined (white color), and stats for the selected hero (green color). In the middle of the bottom there is a bar chart that shows the statistics of the selected hero and another 10 heroes that are approximately close in some branches of the statistic. In the middle, there is a drop-down menu that contains filters for most kills per game, assists, minions, gold etc. In the top left corner there is drop-down menu for regions (EUNE, BR, EUW, KR, LAN, LAS, NA, OC, RU, TR and all combined). Finally, at the top of the screen there is a button that leads us to the second window.
Second window contains a map of the world with the most notable heroes during ultra rapid fire mode. When you hover over heroes siluete it shows some interesting stats and a little something about heroes background. Shaco you will find more difficult to catch since he was more difficult to catch during this mode :)
##Other stuff Project descriptions:
- LoL_URF_HybridStats_vs12 - main application
- GetURFMatches - script that has been used for collecting matche ids
Makers of this ultra mega giga rapid application description:
- Levai Aleksandar
- Bilanovic Marko
URF Hybrid Stats isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.