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Commits on Jun 12, 2013
Commits on Jun 11, 2013
Commits on May 21, 2013
Commits on May 15, 2013
  1. Got pause workign correctly, more work on multiple game instances, be…

    …gan work on ui components
    committed May 15, 2013
Commits on Mar 23, 2013
  1. Completed config editor FE-1

    committed Mar 23, 2013
Commits on Mar 22, 2013
  1. RayCast work

    Fixed bug in getEntitiesRay
    added new getEntitiesRaySorted method
    added collission masks to both raycast methods.
    committed Mar 22, 2013
Commits on Mar 21, 2013
  1. removed temp file

    committed Mar 21, 2013
  2. added line render component

    committed Mar 21, 2013
Commits on Mar 20, 2013
Commits on Mar 7, 2013
  1. More work on config editor

    committed Mar 7, 2013
Commits on Mar 6, 2013
Commits on Mar 5, 2013
Commits on Feb 25, 2013
Commits on Feb 23, 2013
Commits on Feb 22, 2013
  1. Updated copyright date

    committed Feb 22, 2013
  2. Updated URLs in readme

    committed Feb 22, 2013
Commits on Feb 21, 2013
Commits on Feb 20, 2013
  1. Volume control support!

    You can now specify 'volume' for each sound in FSoundComponent
    Set master volume and sound volume in FSoundManager
    FSoundtrackManager's volume also applies master volume setting.
    committed Feb 20, 2013
  2. Added sound preloading to scene loader

    also removed some debug traces
    committed Feb 20, 2013
Commits on Feb 19, 2013
  1. removed a debug trace

    committed Feb 19, 2013
Commits on Feb 12, 2013
  1. added a better error message

    committed Feb 12, 2013
Commits on Feb 11, 2013
  1. Work on config editor

    committed Feb 11, 2013