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@martijnberger martijnberger released this Feb 15, 2016 · 22 commits to master since this release

  • Support for importing names scenes.
  • Support for blender version 2.77 ( both python 3.4 and 3.5 compatible module )
  • Support for sketchup 2016
Assets 4

@martijnberger martijnberger released this Aug 31, 2015 · 33 commits to master since this release

Added ST coordinate scaling scaling (fixes texture problems )
Added per material ST scaling, ( this should fix the texture import problems )
Fixed STQ/UV coordinate scale inheritance
Fix path handling errors

Assets 4

@martijnberger martijnberger released this Jul 17, 2015 · 36 commits to master since this release

  • Fixed issues with importing models that have no components.
  • Fixed issues with UV maps ( updated the sketchup bindings as a result )
Assets 4
0.1

@martijnberger martijnberger released this Jun 21, 2015 · 39 commits to master since this release

PYSLAPI Sketchup Importer for Blender 0.1

Supports:

  • Components
  • Groups
  • Meshes
  • Materials ( to cycles only)
  • Cameras
  • UV coordinates
  • Setting up viewport transparency for objects that have transparent materials
  • Reusing existing materials by name ( the script does not import materials if they already exist in the scene, this to facilitate reimporting / rendering work-flows )
  • Use dupli vert / face for cases where very many instances need to be imported
  • Skip UV importing if object has no materials with textures
  • Import all camera's
  • Honor 'hidden' flag

Known issues:

  • Current render engine is set to cycles by importer
  • This is not GPL compatible and cannot ever be distributed together with blender.
  • if current camera is ortho script fails
Assets 4
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