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[bin/crypt] added door discovery remark

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1 parent 5fcb648 commit cda59ec20fed322a78d5e3bad8b547957140b27a @masak committed Jul 20, 2012
Showing with 7 additions and 2 deletions.
  1. +4 −2 bin/crypt
  2. +3 −0 game-data/descriptions
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@@ -914,8 +914,10 @@ class Crypt::Game {
.place_thing('door', 'hill');
.make_thing_openable('door');
.hide_thing('door');
- .on_examine('grass', { .unhide_thing('door') });
- .on_examine('bushes', { .unhide_thing('door') });
+ .on_examine('grass',
+ { .unhide_thing('door'), .remark('door-under-grass') });
+ .on_examine('bushes',
+ { .unhide_thing('door'), .remark('door-under-grass') });
.on_open('door', { .connect(<hill chamber>, 'south') });
.place_thing('trees', 'hill');
.make_thing_implicit('trees');
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@@ -56,6 +56,9 @@ They look like the kind of leaves that would love a good rustle.
== remark:car-full-of-leaves
Great. Now your car is full of leaves.
+== remark:door-under-grass
+You discover a door in the hill, under the thick grass!
+
== remark:passageway-opens-up
The ground rumbles and shakes a bit.
A passageway opens up to the south, into the caverns.

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