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Commits on Mar 2, 2015
  1. Merge pull request #4 from timo/fix-deprecated-exists

    fix use of .exists and bump version 0.2.1 -> 0.2.2
    committed Mar 2, 2015
Commits on Sep 3, 2014
  1. replace three 'ucfirst' by 'tc'

    The former has been deprecated, according to the recent Rakudo
    that I ran on the game.
    committed Sep 3, 2014
  2. fix parsing bug related to feeds

    Reported by (Kevin Colyer)++.
    
    Feed operators can not go on the next line if the line they follow end
    in a closing curly brace. This is explained in S04's section
    "Statement-ending blocks" -- basically, if a closing curly at the end
    of a line *can* end a statement, it does.
    committed Sep 3, 2014
Commits on Sep 12, 2013
Commits on Nov 19, 2012
  1. [Event] removed

    It is found in Adventure::Engine. No need to keep our own
    (identical) version of it.
    committed Nov 19, 2012
Commits on Aug 4, 2012
Commits on Aug 1, 2012
  1. [bin/crypt] intercept all 'save'/'restore' commands

    Not just the ones that only consist of that word.
    committed Aug 1, 2012
Commits on Jul 31, 2012
  1. [july-plan] removed

    We're done now.
    committed Jul 31, 2012
  2. added LICENSE and META.info

    committed Jul 31, 2012
  3. moved Adventure::Engine out of crypt

    ...and into its own module in the ecosystem.
    committed Jul 31, 2012
  4. [README.md] added

    committed Jul 31, 2012
  5. put everything into their own modules

    All the tests still pass.
    committed Jul 31, 2012
  6. [bin/crypt] de-special-cased crypt wrapper methods

    ...and put the special hanoi-handling logic in hooks instead.
    committed Jul 31, 2012
Commits on Jul 30, 2012
  1. [bin/crypt] can tilt floor by placing tiny disk

    Not just moving it.
    committed Jul 30, 2012
  2. [bin/crypt] more hanoi DWIM

    * Understood a few more hanoi commands
    * Parsed putting the tiny disk back as 'put_thing_on', not 'move'
    * Draw the hanoi state when putting the tiny disk back
    committed Jul 30, 2012
  3. integrate the hanoi game more into the adventure

    They are now real objects with descriptions and stuff.
    committed Jul 30, 2012
Commits on Jul 29, 2012
  1. [bin/crypt] hidden things are not there

    Or rather, they're reported as not being there by various routines.
    committed Jul 29, 2012
  2. [bin/crypt] introduced "phrases"

    Customized descriptions of things.
    committed Jul 29, 2012
  3. [bin/crypt] two subtle thing fixes

    * A thing is visible inside of a container not only if the
      container is open, but also if it's *not openable* (i.e. always
      open).
    
    * Implicit things should be listed if they have been placed in
      containers. For example, the water in the helmet.
    committed Jul 29, 2012
  4. [bin/crypt] better to hide the fire than to move it

    Noticed that I have this functionality; let's use it.
    committed Jul 29, 2012
  5. [bin/crypt] parse commands with a grammar

    This will make lue++ happy. :)
    committed Jul 29, 2012
  6. [bin/crypt] abbr directions in Adventure::Engine

    Better from a Postel's Law perspective.
    committed Jul 29, 2012
  7. [bin/crypt] finally recognize 'take tiny disk'

    Use the same munging as in the hanoi game.
    It's a hack, but it gets the job done.
    committed Jul 29, 2012
Commits on Jul 28, 2012
  1. [bin/crypt] abbreviated directions

    committed Jul 28, 2012
  2. [bin/crypt] more extensive help text

    No shortcut commands yet. Those will come tomorrow.
    committed Jul 28, 2012