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Intro

This project is a proof-of-concept, showing how to use Facebook's React to generate a VR experience that works with Google Cardboard.

Currently, it renders a panorama of Mars taken by NASA, in stereoscopic 3D.

Image Alt

There's also a demo letting you view the famous Utah teapot.

Demo

There are two demos:

  1. Panorama of mars, that you can look around by turning your head (in a Cardboard viewer): View Demo.
  2. The Utah teapot, which you can rotate by turning your head (in a Cardboard viewer): View Demo.

These will work in a desktop browser (tested in Chrome and Safari), but are best viewed in a Google Cardboard viewer (tested with iPhone 5s and Mattel View-Master).

Usage

First, you'll need to have npm installed. It comes with node. tsd is optional (but recommended) if you want type definitions for use in TypeScript; install it with npm install -g tsd if you don't already have it.

Live-rebuilding (development)

	npm install
	tsd install # Optional.
	node_modules/.bin/bower install
	node_modules/.bin/tsc
	node_modules/.bin/webpack-dev-server --content-base www/
	open http://localhost:8080/

To access the dev server from your phone, you may need to specify your computer's IP address in a --host parameter to webpack-dev-server.

Static building (deployment)

	npm install
	tsd install # Optional.
	node_modules/.bin/bower install
	node_modules/.bin/tsc
	node_modules/.bin/webpack
	# Files are in www/ directory.

References

Future Work

  1. Calibrate the rendering using Google Cardboard viewer QR codes.
  2. Expose a React component with a simple interface for rendering panoramas (like the one in the demo).
  3. Expose a React component with a simple interface for rendering a single object that you can orbit around (rather than pivoting the camera).

Contributions are welcome. Send a PR.

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Proof-of-concept hooking up React with Google Cardboard

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