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A Tool to create Object Libraries for Autodesk Maya. It can be used to catalog frequently used objects, shapes, rigs, etc.
Automatically exported from code.google.com/p/arduino-ptpusb
ages old, but still usefull maxscripts.
WIP particle export - import pipeline between max - maya with scale, rotation and -possible- additional attributes.
pipeline tools to use meshes as particles in pflow - 3ds max