Releases: masqu3rad3/tik_manager4
Releases · masqu3rad3/tik_manager4
v4.5.31
v4.5.2
What's Changed
- Bug fix: fixed the issue which was preventing to set the projects root.
v4.5.1
What's Changed
- Bug fix: Incorrect background color on qss fixed by @Herizoran
- Preview area improvements by @adevra. Now users can define the thumbnail size and ratio from the settings. A lightbox feature added to preview area to see the thumbnail in full resolution which is activated by pressing spacebar.
- Refactoring and fixes for PySide 6.8.3 / Python 3.13.9 compatibility. Tik Manager is ready for Maya 2027.
- Minor security updates for dependencies.
v4.5.0
What's Changed
- Snapshots can now be directly published. This is useful when ingesting elements from vendors and client, such as plates, textures, concepts, etc.
- New tasks now can be created from the tasks layout in addition to the right-clicking to the parent sub-project.
- Versions last modification date and time is now visible on the main UI. Version pop-up dialos also updated with additional information.
- Bug fix: Items now prevented from being edited with double-clicking on the main UI.
- Bug fix: Blender USD extraction with animation now works as expected.
- PySide6 adaptation. Now the frozen windows standalone and windows blender versions are using PySide6 instead of Pyside2.
v4.4.2
What's Changed
- handling of non-work scenes improved when trying to accidentally publish them.
- Security updates for urllib3 and requests dependencies.
- When publishing USD, live and pro now references the sublayer instead of creating a copy.
- Explicityly declaring to Qt not tus use the native menu bar.
- Bug fix for blender work publishing.
v4.4.1
What's Changed
- New Maya extension added to easily reload all references and gpu caches in the scene.
- Fix for Katana 8 incompatibility issues
- Code singing for Windows binaries.
v4.4.0
What's Changed
- Active Branching feature added. When the active branching is enabled (default on), users can reach dynamically updated LIVE and PRO branches. LIVE branch gets updated with each new publish. PRO branch can be promoted by admins at any time.
- Fixed object orientation issue when exporting USD in Blender.
- User password reset functionality added for admin roles which can be accessed from the settings.
- Info dialog button added to the version layout. This button will pop-up a dialog with all version information for the selected version.
- Nuke sequence importers padding issue fixed.
- Ability to save selections as work. This function is subject to availability of the DCC. Currently, it is available for Maya, 3dsMax, Nuke and Katana. The function can be accessed from main UI File menu.
- Houdini LOP and SOP import HDAs updates. Added the 'Allow All Elements' checkbox to make the process of using custom extractors smoother.
- Speed and memory optimizations. Now publish versions are only gets loaded when its needed.
v4.3.8
What's Changed
- FBX bug with Maya fixed which was preventing animation baking. Additionally, 'animation only' option exposed to the fbx publishing ui.
- Reference to scene option added to the work items right click menu.
- Adding recent button to switch between common folders easily.
- User will be notified when the common folder is changed. The user will be asked to restart the application to apply the changes.
- Spinner precision issues fixed with UI definitions. Now users can pass the spinner precision values with "decimals" key in the UI definition.
- Various improvements and fixes with user logins.
- New workflow for commons-project integration. Now projects will be locked to certain commons. Users won't be able to set a particular project if they are not in the correct commons designated for that project. There is an option to set the project unrestricted (default unchecked) while creating a new project. All previous projects before this update will behave as unrestricted.
- Methodology to create custom project templates. Users can set the existing project as a new template. The function can be reached from the File menu.
- After publish, if there are warnings, publish dialog won't be destroyed giving a chance to the user to see the messages. If publish cancelled due to a failed extraction by user, the reserved stalk will be discarded.
- Bug fixed auto-capturing the thumbnail when user cancels selecting a file from the browser.
- Users now can put their custom extractors, validators, ingestors or ui_extensions under the respective folders in /plugins//
- Regional Screen Capture functionality where the user can select a specific region of the screen to capture. This functionality can be reached from the right click menu of the thumbnail section of the main UI.
- Handling kitsu related user login bug where the user gets an error when cancelling login.
v4.3.7
What's Changed
- Kitsu integration improvements.
- Minor fix for some missing icons.
v4.3.6
What's Changed
- Dcc Specific Utils methodology added. Similar to extractors, ingestors and validators, now it is possible to define DCC specific utilities, accessible from the Main UI.
- Implementation of Purgatory. The deleted items (sub-projects, tasks, works, publishes and versions) are not permanently deleted anymore. They are moved to the purgatory and can be restored if needed with the exception of manual purge of purgatory.
- Integration of Kitsu.
- Dockable UI for Maya.
- Fix for the resolution related error when replacing preview images.
- Referencing (Link) fix for Blender.
- Improved UI interactions, style changes and performance optimizations.
- Quicktime related error fix when taking playblasts from Maya.
- Various minor bug fixes and improvements.