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@mastercoms mastercoms released this Nov 16, 2017

Highlights: updated launch options, character and igpu optimizations and a crash fix

mastercomfig exec

  • Removed -force_vendor_id 0x10DE -force_device_id 0x1180 from the launch options list as flame particle workarounds are not needed since the November 7, 2017 patch

comfig

  • Disabled clipping entities by default to save CPU time at the cost of slightly increased GPU work
  • Enabled level flushing by default to prevent crashes people were experiencing on map loads. If you were not experiencing these crashes, it is fine to use mat_levelflush 0.
  • Disabled async model info loading and increase model data loaded. This increases map load times by a bit, but improves performance with many models on screen and prevents some drops.

igpu addon

  • Enabled occlusion and entity clipping to reduce GPU workload at the cost of CPU

View the code changes

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