BREXIT - A !serious adventure for the Ununited Kingdom
Just another text adventure written in prolog.
Part I - Road to Brexit
In the first part of this neverending story you will lead the UK from the Post-Cameron-Era to the beginning of the Brexit negotiations. The goal is to trigger the article 50 in Brussels.
C.f. Transcript for further support.
Usage
# Use the shell start-up script,
$ ./bin/brexit
# or load the sources directly from within your prolog session
:- ['src/brexit'].
Available commands
start.
: start a new gamen. s. e. w.
: go in that directionlook.
: look aroundhelp.
: show help messageversion.
: show game version informationquit.
: end the game and quit
Ideas for further development
- Open source the project and call for collaboration on dev.to/ medium (e.g. a new chapter every month)
- Two main path with a "remainder" and a "leaver" version
- Some AI, e.g. having a Chaos Nigel, who appears randomly in the game and insults the player for example based on their system settings (on debian e.g. "Go apt-get a brain!")
License
This distribution is covered by the MIT LICENSE, for the full copyright and license information, please view the LICENSE file that was distributed with this source code.
Support & Contact
Having trouble with this repository? Check out the documentation at the repository's site or contact m@matchilling.com and weβll help you sort it out.
Happy Brexit
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