BREXIT - A !serious adventure for the Ununited Kingdom
Just another text adventure written in prolog.
Part I - Road to Brexit
In the first part of this neverending story you will lead the UK from the Post-Cameron-Era to the beginning of the Brexit negotiations. The goal is to trigger the article 50 in Brussels.
C.f. Transcript for further support.
# Use the shell start-up script, $ ./bin/brexit # or load the sources directly from within your prolog session :- ['src/brexit'].
start.: start a new game
n. s. e. w.: go in that direction
look.: look around
help.: show help message
version.: show game version information
quit.: end the game and quit
Ideas for further development
- Open source the project and call for collaboration on dev.to/ medium (e.g. a new chapter every month)
- Two main path with a "remainder" and a "leaver" version
- Some AI, e.g. having a Chaos Nigel, who appears randomly in the game and insults the player for example based on their system settings (on debian e.g. "Go apt-get a brain!")
This distribution is covered by the MIT LICENSE, for the full copyright and license information, please view the LICENSE file that was distributed with this source code.
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