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@jstone-lucasfilm jstone-lucasfilm released this Sep 6, 2020 · 20 commits to master since this release

Added

  • Added support for texture baking from Python, including new example script baketextures.py.
  • Added support for texture baking of materials with multiple UDIMs.
  • Added support for floating-point render targets in ShaderRenderer and its subclasses, allowing for HDR texture baking.
  • Added support for displacement shaders in generated OSL.
  • Added the ShaderTranslator class, laying the groundwork for support of shader translation graphs.
  • Added Python bindings for the Image class.

Fixed

  • Fixed the alignment of environment backgrounds in the viewer.

Removed

  • Removed the CopyOptions class, making it the default behavior of Document::importLibrary to skip conflicting elements.
Assets 6

@jstone-lucasfilm jstone-lucasfilm released this Jun 4, 2020 · 55 commits to master since this release

[1.37.1] - 2020-06-04

Added

  • Added command-line options for mesh, light, and camera transforms to the viewer.
  • Added command-line options for screen dimensions and background color to the viewer.
  • Added a Light Rotation slider to the Advanced Settings panel of the viewer.
  • Added utility methods Backdrop::setContainsElements and Backdrop::getContainsElements.
  • Added backwards compatibility for OpenImageIO 1.x.
  • Added support for GCC 10.

Changed

  • Improved energy conservation and preservation computations in generated GLSL.
  • Upgraded Smith masking-shadowing to height-correlated form in generated GLSL.
  • Improved the robustness of tangent frame computations in MaterialXRender.
  • Renamed Backdrop::setContains and getContains to Backdrop::setContainsString and getContainsString for consistency.

Fixed

  • Fixed the GLSL implementation of Burley diffuse for punctual lights.
  • Fixed the upgrade path for compare nodes in v1.36 documents.
Assets 6

@jstone-lucasfilm jstone-lucasfilm released this Mar 20, 2020 · 101 commits to master since this release

Updated the MaterialX library to the v1.37 specification. See the v1.37 changelist for full details.

Added

  • Added a Shadow Map option to the viewer, supported by shadowing functionality in GLSL code generation.
  • Added support for the 'uisoftmin', 'uisoftmax', and 'uistep' attributes, updating Autodesk Standard Surface to leverage these features.
  • Added support for LookGroup elements.
  • Added support for Clang 9.

Changed

  • Updated the set of standard nodes to match the v1.37 specification.
  • Unified the rules for NodeDef outputs, with all NodeDefs defining their output set through Output child elements rather than 'type' attributes.
  • Replaced GeomAttr elements with GeomProp elements.
  • Replaced backdrop nodes with Backdrop elements.
  • Aligned Matrix33 and Matrix44 with the row-vector convention, for improved consistency with Imath, USD, and other libraries.
  • Updated the stb_image library to version 2.23.
Assets 4

@jstone-lucasfilm jstone-lucasfilm released this Jan 12, 2020 · 140 commits to master since this release

Added

  • Added a Load Environment option to the viewer, allowing arbitrary latitude-longitude HDR environments to be loaded at run-time.
  • Added an initial TextureBaker class, supporting baking of procedural content to textures.
  • Added initial support for units, including the MaterialX::Unit, MaterialX::UnitDef, and MaterialX::UnitTypeDef classes.
  • Added support for unit conversion in shader code generation.
  • Added support for Visual Studio 2019.

Changed

  • Updated Autodesk Standard Surface to the latest interface and graph.
  • Updated the PyBind11 library to version 2.4.3.
Assets 4

@jstone-lucasfilm jstone-lucasfilm released this Sep 27, 2019 · 172 commits to master since this release

Added

  • Added a Save Material option to the viewer.
  • Added property accessors to PropertyAssign and PropertySetAssign.
  • Added Python bindings for TypeDesc and array-type Values.
  • Added Python functions getTypeString, getValueString, and createValueFromStrings.
  • Added support for GCC 9 and Clang 8.

Changed

  • Updated the interface of readFromXmlFile and writeToXmlFile to support FilePath and FileSearchPath arguments.
  • Extended Python bindings for FilePath and FileSearchPath.

Removed

  • Deprecated Python functions typeToName, valueToString, and stringToValue.
  • Removed deprecated Python functions objectToString and stringToObject.

Fixed

  • Fixed the OSL implementation of roughness_dual.
Assets 2

@jstone-lucasfilm jstone-lucasfilm released this Aug 3, 2019 · 192 commits to master since this release

Merged shader code generation and physically-based shading nodes from Autodesk's ShaderX extensions. Added a default MaterialX viewer based on GLSL shader generation.

Added

  • Added the MaterialXGenShader library, supporting shader code generation in GLSL and OSL.
  • Added the MaterialXRender library, providing helper functionality for rendering MaterialX content.
  • Added the MaterialXView library, providing a default MaterialX viewer.
  • Added the physically-based shading node library (libraries/pbrlib).
  • Added a root-level 'cmake' folder, including a standard FindMaterialX module.
  • Added a root-level 'resources' folder, including example materials and meshes.
  • Added documents for the 1.37 specification.

Changed

  • Moved the MaterialX data libraries from 'documents/Libraries' to 'libraries'.
  • Updated MaterialX node definitions to the 1.37 specification.
  • Updated the PyBind11 library to version 2.2.4.

Removed

  • Removed customizations of PyBind11 to support Python 2.6. Only Python versions 2.7 and 3.x are now supported.
Assets 2

@jstone-lucasfilm jstone-lucasfilm released this Mar 6, 2019 · 275 commits to master since this release

Added

  • Added support for 'nodedef' attributes on MaterialX::Node, integrating this usage into GraphElement::addNodeInstance.
  • Added the MaterialX::GeomPropDef class for geometric input declarations.
  • Added the Document::getGeomAttrValue method.
  • Added the ValueElement::getResolvedValue method.
  • Added support for the MATERIALX_SEARCH_PATH environment variable.
  • Added support for GCC 8 and Clang 7.

Changed

  • Added callbacks Observer::onCopyContent and Observer::onClearContent, and removed callback Observer::onInitialize.
  • Moved the standard document library to the 'documents/Libraries/stdlib' folder.
Assets 2

@jstone-lucasfilm jstone-lucasfilm released this Dec 19, 2018 · 299 commits to master since this release

Added

  • Added support for interface tokens, including the MaterialX::BindToken class and ‘[TOKEN]’ syntax in filenames.
  • Added support for Clang 6.

Changed

  • Updated geometry token syntax from ‘%TOKEN’ to ‘<TOKEN>’.
  • Replaced readXIncludes boolean with a readXIncludeFunction callback in the XmlReadOptions structure.
  • Combined individual options into an XmlWriteOptions argument for the XML write functions.
  • Extended functionality of the vector and matrix classes.
  • Updated PyBind11 library to version 2.2.3.
  • Updated PugiXML library to version 1.9.

Fixed

  • Fixed graph implementations of range, extract, tiledimage, and ramp4 nodes.
Assets 2
  • v1.36.0
  • 05e7b4a
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  • v1.36.0
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@jstone-lucasfilm jstone-lucasfilm released this Jul 23, 2018 · 322 commits to master since this release

Updated the MaterialX library to the v1.36 specification.

Added

  • Added support for Element namespaces.
  • Added support for NodeDef inheritance.
  • Added support for root-level node elements.
  • Added support for inheritance attributes on MaterialX::Material and MaterialX::Look.
  • Added support for include and exclude attributes on MaterialX::Collection.
  • Added the MaterialX::Token class for string substitutions.
  • Added the MaterialX::Variant, MaterialX::VariantSet, and MaterialX::VariantAssign classes.
  • Added the MaterialX::GeomPath class for geometry name comparisons.
  • Added the Collection::matchesGeomString method, for testing matches between collections and geometries.
  • Added the Material::getGeometryBindings method, for finding the bindings of a material to specific geometries.

Removed

  • Removed the MaterialX::MaterialInherit and MaterialX::LookInherit classes.
  • Removed the MaterialX::CollectionAdd and MaterialX::CollectionRemove classes.
  • Removed the MaterialX::Override class and support for public names.
  • Removed the 'channels' attribute from MaterialX::InterfaceElement.
  • Removed the Material::getReferencingMaterialAssigns method (deprecated in Python).
Assets 2
  • v1.35.5
  • c963ef8
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@jstone-lucasfilm jstone-lucasfilm released this May 8, 2018 · 384 commits to master since this release

Added

  • Added material inheritance support to graph traversal and the high-level Material API.
  • Added Material methods getActiveShaderRefs and getActiveOverrides.
  • Added PropertySet methods setPropertyValue and getPropertyValue.
  • Added Element methods setInheritsFrom, getInheritsFrom, traverseInheritance, hasInheritanceCycle, and getDescendant.
  • Added function templates MaterialX::fromValueString and MaterialX::toValueString.
  • Added math functionality to the vector and matrix classes.
  • Added support for Visual Studio 2017, GCC 7, and Clang 5.

Changed

  • Renamed Matrix3x3 to Matrix33 and Matrix4x4 to Matrix44.
  • Renamed VectorN::length to VectorN::numElements.
  • Updated Python bindings to PyBind11 2.2.1.
Assets 2
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