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Cross product error checks are different depending on whether you pass it a UnitVector3D or a Vector3D
#196
opened Jun 1, 2022 by
DaveInCaz
Vector2D.SignedAngleTo returns bad angle result (fix described)
#195
opened Apr 28, 2022 by
sdoiel61
Checking for equal input points in Plane.FromPoints() is redundant?
#185
opened Nov 19, 2020 by
DaveInCaz
LineSegment2D - TryIntersect - should this return the intersection of lines or line segments?
#178
opened Jun 5, 2020 by
gtodd258
LineSegment3D.TryShortestLineTo throws when segments intersect
#175
opened Dec 21, 2019 by
peterhirn
Matrix2D does not have Translate and other operations, only Rotation
#170
opened Jul 12, 2019 by
Cloudmersive
Plane.Project(Point, UnitVector3D) does not project onto the plane.
#163
opened Dec 7, 2018 by
vanzomerenc
Inconsistent / confusing behavior of Polygon2D.EnclosesPoint()
#130
opened Dec 19, 2017 by
DaveInCaz
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