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Added the view-matrix component in the SpriteBatch. #1

merged 1 commit into from Nov 9, 2012


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The SpriteBatch now includes a view-matrix, which is present as

  • a "uniform mat4 viewMatrix" in the Default shader
  • a "protected Matrix4f viewMatrix" in the SpriteBatch class

SpriteBatch has now the method "updateView()", which creates a FloatBuffer out of the Matrix4f viewMatrix, and then uniform with this buffer.

The VertexArrayExample was now changed too, and includes a rotation of the whole view now. That is done by translating into the rotation point, rotating and then translating back. Finally batch.updateView() is called.

Everything is documented with commentars, I hope you accept this Pull Request soon ;)

@matheus23 matheus23 Added the view matrix to the SpriteBatch.
Added view matrix testing code for the VertexArrayExample.

@mattdesl mattdesl added a commit that referenced this pull request Nov 9, 2012

@mattdesl mattdesl Merge pull request #1 from matheus23/master
Added the view-matrix component in the SpriteBatch.

@mattdesl mattdesl merged commit 3261e40 into mattdesl:master Nov 9, 2012

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