- Rendering game using both - Canvas or DOM
- Animation of the sprites
- Collisions detection with collision zones
- Simple background manager
- Callbacks after given number of frames
- Check example for more
2011 05 09 - v0.1.1/atilla (4.45 KB, gzip: 1.83 KB)
- Array#indexOf fix by killdream
- Proper declaration of MB_mainCanvasStyle variable
2011 05 05 - v0.1/odoacer (4.35 KB, gzip: 1.81 KB)
- First release
Copyright (c) 2011 Michal Budzynski. All rights reserved.
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