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// MGTileMenuController.h
// MGTileMenu
// Created by Matt Gemmell on 27/01/2012.
// Copyright (c) 2012 Instinctive Code.
#import <UIKit/UIKit.h>
#import "MGTileMenuDelegate.h"
@interface MGTileMenuController : UIViewController
UIButton *_closeButton;
NSMutableArray *_tileButtons;
UIButton *_pageButton;
BOOL _tilesArranged;
BOOL _animatingTiles;
BOOL _appeared;
BOOL _tileAnimationInterrupted;
NSMutableArray *_animationOrder;
BOOL _singlePageMaxTiles; // indicates the exceptional situation of having exactly 6 tiles.
@property (nonatomic, weak, readonly) id<MGTileMenuDelegate> delegate; // must be specified via initializer method.
@property (nonatomic, readonly) CGPoint centerPoint; // in parent view's coordinate system. If menu not visible, will be CGPointZero
@property (nonatomic, weak, readonly) UIView *parentView;
@property (nonatomic, readonly) BOOL isVisible;
@property (nonatomic, readonly) NSInteger currentPage; // zero-based
// N.B. All of the following properties should be set BEFORE displaying the menu.
@property (nonatomic) BOOL dismissAfterTileActivated; // automatically dismiss menu after a tile is activated (YES; default)
@property (nonatomic) BOOL rightHanded; // leave gap for right-handed finger (YES; default) or left-handed (NO)
@property (nonatomic) BOOL shadowsEnabled; // whether to draw shadows below bezel and tiles (default: YES)
@property (nonatomic) NSInteger tileSide; // width and height of each tile, in pixels (default 72 pixels)
@property (nonatomic) NSInteger tileGap; // horizontal and vertical gaps between tiles, in pixels (default: 20 pixels)
@property (nonatomic) CGFloat cornerRadius; // corner radius for bezel and all tiles, in pixels (default: 12.0 pixels)
@property (nonatomic) CGGradientRef tileGradient; // gradient to apply to tile backgrounds (default: a lovely blue)
@property (nonatomic) NSInteger selectionBorderWidth; // default: 5 pixels
@property (nonatomic) CGGradientRef selectionGradient; // default: a subtle white (top) to grey (bottom) gradient
@property (nonatomic, strong) UIColor *bezelColor; // color of the background bezel/HUD; default: black, 50% opaque
@property (nonatomic, strong) UIImage *closeButtonImage; // default: nil (which renders a Home Screen-like "X" button)
@property (nonatomic, strong) UIImage *selectedCloseButtonImage; // default: nil (as above)
@property (nonatomic, strong) UIImage *pageButtonImage; // default: nil (which renders an ellipsis "...")
@property (nonatomic) BOOL shouldMoveToStayVisibleAfterRotation; // whether the menu should automatically move to remain fully visible after the device has been rotated (default: YES)
@property (nonatomic) BOOL closeButtonVisible; // whether the close button is visible (default: YES). If NO, the user can still dismiss the menu by tapping outside its bounds (which you can also disable via the tileMenuShouldDismiss: delegate method)
// Creation.
- (id)initWithDelegate:(id<MGTileMenuDelegate>)theDelegate; // required parameter; cannot be nil.
// Display the menu. Returns the actual center-point used (may be shifted from centerPt to fit fully on-screen, if possible).
- (CGPoint)displayMenuCenteredOnPoint:(CGPoint)centerPt inView:(UIView *)parentView;
// As above, with the menu already displaying the specified 'page' of tiles.
- (CGPoint)displayMenuPage:(NSInteger)pageNum centeredOnPoint:(CGPoint)centerPt inView:(UIView *)parentView; // zero-based pageNum
// Immediately dismiss/hide the menu, cancelling further interaction.
- (void)dismissMenu;
// Switch to the specified 'page' of items, if possible.
- (void)switchToPage:(NSInteger)pageNum; // zero-based pageNum
- (void)goToNextPage; // action for the page-switching tile.
// Utilities
CGRect MGMinimallyOverlapRects(CGRect inner, CGRect outer, CGFloat padding);
CGPoint MGCenterPoint(CGRect rect);
CGGradientRef MGCreateGradientWithColors(UIColor *topColorRGB, UIColor *bottomColorRGB); // assumes colors in RGB colorspace
- (NSInteger)nextPageNumber:(NSInteger)currentPageNumber; // zero-based pageNumber
- (UIBezierPath *)_bezelPath;
- (CGRect)frameForTileAtIndex:(NSInteger)tileNumber; // zero-based tileNumber, 0-5 (excludes central Close button position)
- (CGRect)frameForCenteredTile;
- (UIImage *)tileBackgroundImageHighlighted:(BOOL)highlighted;
- (UIImage *)tileBackgroundImageForTile:(NSInteger)tileNumber highlighted:(BOOL)highlighted;
- (void)tileActivated:(id)sender; // action for when each tile is actually activated/chosen, switched on tag index.
- (void)tileSelected:(id)sender; // action for when each tile is highlighted, switched on tag index.
- (void)tileDeselected:(id)sender; // action for each tile is unhighlighted, switched on tag index.
- (void)animateTilesForCurrentPage;
- (void)setAllTilesInteractionEnabled:(BOOL)enabled;
// Notifications
// All of the following notifications have an `object' that is the sending MGTileMenuController.
extern NSString *MGTileMenuWillDisplayNotification; // menu will be shown
extern NSString *MGTileMenuDidDisplayNotification; // menu has been shown
extern NSString *MGTileMenuWillDismissNotification; // menu will be dismissed
extern NSString *MGTileMenuDidDismissNotification; // menu has been dismissed
// The following notifications have a user info key "MGTileNumber" with an NSNumber (integer, zero-based) value.
#define MGTileNumberKey @"MGTileNumber"
extern NSString *MGTileMenuDidActivateTileNotification; // tile was activated/triggered
extern NSString *MGTileMenuDidSelectTileNotification; // tile was highlighted, but not yet triggered
extern NSString *MGTileMenuDidDeselectTileNotification; // tile was unhighlighted, without being triggered
// The following notifications have a user info key "MGPageNumber" with an NSNumber (integer, zero-based) value.
#define MGPageNumberKey @"MGPageNumber"
extern NSString *MGTileMenuWillSwitchToPageNotification; // menu will switch to the given page
extern NSString *MGTileMenuDidSwitchToPageNotification; // menu did switch to the given page