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πŸš€
Computering
πŸš€
Computering

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@craftyjs @chaijs @kabisa @speedlazer
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matthijsgroen/README.md

Hi there πŸ‘‹

  • πŸ”­ I’m currently working on a webbased graphical adventure game engine. Github
  • πŸ”­ I’m currently working on Geppetto v2. Github

🏁 Personal projects I'm proud of:

🌲 Geppetto: An electron app to create WebGL Animations, and a player for web. Website, App (search for geppetto), PWA (in development), Npm package
Repo of app, Repo of player

πŸš€ Speedlazer: A webbased 2d shooter game. Github, Play
Proud about: GameController support. First WebGL Game with own shaders, own textures, own particle engine.

πŸ“– Koerier van de koning: A dutch webbased text adventure. Github, Play Proud about: Writing the stories and defining the puzzles. I really love the story and puzzles of this one.

🎁 Sinterklaas: A dutch graphical point and click adventure. Github, Play
Proud about: Building the game engine from scratch. Doing all the drawings. Finishing the project on time!

🎁 Tristamon: A dutch turn based game. Github, Play
Proud about: Building the game engine from scratch. Doing all the drawings, animating it with Geppetto, creating the combat engine. Finishing the project on time!

πŸ“Š Ebnf 2 Railroad: A nice tool to produce beautiful documentation from EBNF definitions. Github, Try Online
Proud about: Writing a parser using Jison, creating all kinds of cool AST optimizations, creating an ASCII version of railroad Github

Other work:

Pinned

  1. speedlazer/speedlazer speedlazer/speedlazer Public

    πŸš€ SpeedLazer, a side-scrolling shooter / shmup!

    JavaScript 23 2

  2. tekst-avontuur tekst-avontuur Public

    πŸ“– Nederlands tekst avontuur

    HTML 5 2

  3. sinterklaas sinterklaas Public

    🎁 Adventure game (with engine)

    TypeScript 2

  4. geppetto geppetto Public

    🎨 Tool for creating WebGL Animations

    TypeScript 71 4

  5. ebnf2railroad ebnf2railroad Public

    πŸ“” Create beautiful documentation for EBNF

    JavaScript 52 10

  6. point-n-click point-n-click Public

    πŸ—οΈ Point 'n click game engine

    TypeScript 2