Skip to content
Lens Studio project for procedural planet generation using the Shader Graph Editor (.lso, project)
JavaScript
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Planet Generator - Max van Leeuwen
LICENSE
README.md

README.md

Planet Generator



A Lens Studio project for procedural planet generation using the Shader Graph Editor (.lso, project)!

Has a nice UI and some cool features! The main script contains some useful functons, like a linear to cubic converter, a random number generator with normal (bell curve) distribution, and some good examples of how to combine script and Shader Graph.



This is what the planets look like:

https://gfycat.com/validdefensivegalapagospenguin



And this is a planet when it's continuously changing:

https://gfycat.com/weirddirectjaguarundi



For more information on the Shader Graph in Lens Studio, check out my tutorial!

You can’t perform that action at this time.