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Planet Generator



A Lens Studio project for procedural planet generation using the Shader Graph Editor (.lso, project)!

Has a nice UI and some cool features! The main script contains some useful functons, like a linear to cubic converter, a random number generator with normal (bell curve) distribution, and some good examples of how to combine script and Shader Graph.



This is what the planets look like:

https://gfycat.com/validdefensivegalapagospenguin



And this is a planet when it's continuously changing:

https://gfycat.com/weirddirectjaguarundi



For more information on the Shader Graph in Lens Studio, check out my tutorial!

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Lens Studio project for procedural planet generation using the Shader Graph Editor (.lso, project)

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