@maximilien-noal maximilien-noal released this Oct 5, 2018 · 1 commit to master since this release

Assets 3

Fixes the game named Ignition / Fun Tracks.

Might not work with other games at the moment.

@maximilien-noal maximilien-noal released this Sep 9, 2018 · 1 commit to master since this release

Assets 4

Better mciSendStringA, and ignore playlists with the same start track (which trigerred repeated starts of the song).

Fixes games such as The House Of The Dead

@maximilien-noal maximilien-noal released this Jun 4, 2018 · 5 commits to master since this release

Assets 3
  • Always repeats the current playlist
Pre-release
Pre-release

@maximilien-noal maximilien-noal released this Jun 6, 2018 · 4 commits to master since this release

Assets 3

This debug build will generate a log file called "WINMM.TXT" if used.

@maximilien-noal maximilien-noal released this May 8, 2018 · 6 commits to master since this release

Assets 3
  • Contains a fix for Virtua Fighter 2 and similar cases where the requested track was the start track AND end track, which resulted in no music at all with this wrapper.
Jan 10, 2018
updated README

@maximilien-noal maximilien-noal released this Jan 10, 2018 · 9 commits to master since this release

Assets 3
  • Works on at least SSE capable CPUs (Pentium II and later)
  • Works on Windows XP
  • Does not contain any game-specific fix
  • Music is played even when the START_TRACK and END_TRACK are the same number
Dec 28, 2017
Release configuration targets WinXP (with the VS2017 Runtime)
Nov 12, 2015

1.2

Add missing passthrough functions