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Commits on Nov 22, 2009
  1. Switched openal-config with pkg-config openal.

    Steven Fuller committed Nov 22, 2009
  2. Removed obsolete SI-era OpenAL initialization.

    Steven Fuller committed Nov 22, 2009
Commits on Oct 6, 2008
  1. Trying out using alpha test to emulate color keying.

    The original D3D code used SetColorKey to remove the transparent bits
    from certain textures, like the HUD alien tail.  As there's no
    straightforward way to do this in OpenGL without using fragment
    programs, enable alpha test to reject fragments with zero alpha.  This
    might break a few things that have alpha set to zero when translucency
    is off -- I fixed the few cases that I found.
    Steven Fuller committed Oct 6, 2008
  2. Fixed endlines...

    Steven Fuller committed Oct 6, 2008
  3. Added the missing support for static on the televisions.

    Steven Fuller committed Oct 6, 2008
  4. Removed D3DOverlayColourControl.

    Steven Fuller committed Oct 6, 2008
  5. Fixed graphics issues with the alien sense vision mode.

    Steven Fuller committed Oct 6, 2008
  6. CFLAGS tweaks.

    Steven Fuller committed Oct 6, 2008
Commits on Sep 29, 2008
  1. Adjusted the polygon offset to a more reasonable value.

    Steven Fuller committed Sep 29, 2008
  2. Tweaked polygon offset usage.

    Tweaked the values used for glPolygonOffset, as the previous values
    caused rendering issues with the fire in temple.  The new values
    probably reintroduce decal z-fighting with blood and bulletmarks, but
    the fire z-fighting was a bigger issue.
    Steven Fuller committed Sep 29, 2008
  3. Changed rhw into w as that was how it was used. Also fixed a few warn…

    …ings.
    Steven Fuller committed Sep 29, 2008
Commits on Jun 9, 2008
  1. Try not being so lame with the sound initialization.

    Steven Fuller committed Jun 9, 2008
  2. Fixed input not working when coming out of a game.

    Steven Fuller committed Jun 9, 2008
Commits on May 23, 2008
  1. OpenAL WIP.

    Steven Fuller committed May 23, 2008
  2. OpenAL WIP.

    Steven Fuller committed May 23, 2008
Commits on May 20, 2008
  1. OpenAL WIP.

    Steven Fuller committed May 20, 2008
Commits on May 19, 2008
  1. OpenAL WIP.

    Steven Fuller committed May 19, 2008
  2. Removed an unused variable.

    Steven Fuller committed May 19, 2008
  3. Fixed a few warnings.

    Steven Fuller committed May 19, 2008
  4. Removed Watcom Compiler support.

    Steven Fuller committed May 19, 2008
  5. Removed more unused code.

    Steven Fuller committed May 19, 2008
  6. Removed unused file.

    Steven Fuller committed May 19, 2008
Commits on May 18, 2008
  1. Fixed prototype.

    Steven Fuller committed May 18, 2008
  2. Fixed an undefined value assert.

    Steven Fuller committed May 18, 2008
  3. Switched to the C version of TranslatePoint.

    Steven Fuller committed May 18, 2008
  4. Worked around a crash during level reloads.

    Global state in bh_marin.c isn't being deinitialized,
    and this was causing some code to incorrectly execute
    during a level restart.  Said code has been commented out,
    as it appears to have been previously disabled.
    
    Improved the deinitialization in pheromon.c to make similar
    crashes more obvious.
    Steven Fuller committed May 18, 2008
  5. Removed redundant prototype that accidently got left in.

    Steven Fuller committed May 18, 2008
  6. Got the Windows WIP branch to build in Linux.

    Steven Fuller committed May 18, 2008
  7. Windows WIP.

    Added VS-style structure packing support.
    Steven Fuller committed May 18, 2008
  8. Windows WIP.

    Implemented the rest of winfiles.c to get user profiles working.
    Steven Fuller committed May 18, 2008
Commits on May 10, 2008
  1. Windows WIP.

    Steven Fuller committed May 10, 2008
Commits on May 9, 2008
  1. Removed trailing '/' from temp starting paths.

    Steven Fuller committed May 9, 2008
  2. Windows WIP.

    Steven Fuller committed May 9, 2008
Commits on May 7, 2008
  1. Windows WIP.

    unknown committed May 7, 2008