Michael Driscoll mbdriscoll

Organizations

@ucb-sejits
@mbdriscoll
  • @mbdriscoll 8119731
    added CGL_SHAREGROUP_APPLE
@mbdriscoll
  • @mbdriscoll c218115
    added tractor-run script to launch commands in parallel on the farm
@mbdriscoll
@mbdriscoll
@mbdriscoll
@mbdriscoll
  • @mbdriscoll a364f48
    prep Determination for render
@mbdriscoll
@mbdriscoll
@mbdriscoll
@mbdriscoll
@mbdriscoll
  • @mbdriscoll 799edcf
    put monsters on separate layer
@mbdriscoll
  • @mbdriscoll 43adfd3
    latest render of crossfade1
@mbdriscoll
@mbdriscoll
@mbdriscoll
  • @mbdriscoll 3dc8656
    anim fix for dress intersecting shoulder in crossfade2. thanks oliver
@mbdriscoll
@mbdriscoll
  • @mbdriscoll cdffe3e
    added separate file for lighting bedroom1
@mbdriscoll
  • @mbdriscoll c25c8f8
    make emily reference fix permanent
@mbdriscoll
  • @mbdriscoll a8c9773
    readd depth channel in bedroom1, and fix reference to emily
@mbdriscoll
@mbdriscoll
  • @mbdriscoll 217dcf0
    enable depth map in Determination
@mbdriscoll
  • @mbdriscoll 0e4b1c2
    enable depth map in The Fight
@mbdriscoll
@mbdriscoll
@mbdriscoll
  • @mbdriscoll 716f589
    use standin shader on uni-horn
@mbdriscoll
@mbdriscoll
  • @mbdriscoll 5ce746f
    added 20 frames onto the end of crossfade 1
@mbdriscoll
  • @mbdriscoll f03dc26
    extend crossfade part 2 to allow for fade
@mbdriscoll
  • @mbdriscoll 87d6f74
    remove editor backup of fight shot 1