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Jake2 is a port of the Quake2 game engine to java.
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.settings use java code style conventions but with spaces only Mar 2, 2008
info some helpfull doc for me Feb 6, 2005
lib use previous version, the new one doesn't run on my win2k May 11, 2007
resources merge r_0_9_5 into HEAD Oct 24, 2006
scripts separate lwjgl libs directory Oct 29, 2006
src/jake2 unused variables Dec 13, 2009
test use getters and setters of modified viddef_t Mar 2, 2008
webstart sorry, enable client port Mar 17, 2007
.classpath use the project specific jre alias "jdk1.6" Mar 2, 2008
.cvsignore *** empty log message *** Oct 19, 2004
.project import of Jake2 version sunrise Jul 7, 2004
ChangeLog *** empty log message *** Feb 13, 2006
Jake2.bat use gluegen-rt from jsr231 alias jogl Apr 28, 2007
Jake2_Eclipse_Setup.txt new cvs server name Oct 29, 2006
LICENSE import of Jake2 version v_0_9 Jul 8, 2004
README new cvs server name Oct 29, 2006
README_DE new cvs server name Oct 29, 2006
build.bat import of Jake2 version v_0_9 Jul 8, 2004
build.xml Changes to enable Jake2 to run well as an applet inside the Mar 2, 2008
install.xml merge last changes from 0.9.4 branch May 26, 2005 import of Jake2 version v_0_9 Jul 8, 2004
shortcutSpec.xml shortcut creation for windows Oct 25, 2004



Jake2 is a port of the GPL'd Quake2 engine from id Software to Java. Jake2 is
distributed under the terms of the GPL (see LICENSE).

The port was done completely in Java. No native libraries are used for the
game functionality. We use the jogl Java OpenGL bindings for graphics rendering
and Java OpenAL (joal) for sound. Since 0.9.4 release, Jake2 comes with an lwjgl driver
as an alternative for the jogl/joal combination.

Jake2 is still under development. Send bug reports and feedback to

Currently Jake2 supports Linux, Windows2000/XP and Mac OS X. The Jake2 dedicated
server runs on every Java supported plattform.

400 MHz CPU
Geforce2 MX or better graphics accelerator
at least JRE 1.4 to run Jake2
at least JDK 1.5 to build Jake2 from source


from binary distribution:
- run the installer with "java -jar Jake2-0.9.5-install.jar"
- follow the instructions
- change to the installation directory
- run the game with or Jake2.bat
- to run Jake2 with the lwjgl OpenGL/OpenAL driver use 
  or Jake2_lwjgl.bat

build from source:
- unpack jake2src-version.tar.gz or
- set JAVA_HOME environment variable to Your JDK1.5 installation
- run " installer" or "build.bat installer" to build the installer

installation of Quake2 data:
- if Jake2 does not detect the Quake2 files on startup you have the choice
  to select a baseq2 directory of a Quake2 installation (demo or full version)
  or to download and install the Quake2 demo files

If you want to have the latest experimental features you can grab the latest
Jake2 sources from CVS.
- "cvs login"
- when askesd for password simply press the Enter key
- "cvs co jake2"
- proceed with the build from source instructions

3rd party components

Jake2 uses:
jogl     OpenGL bindings      
joal     OpenAL bindings      
lwjgl    Light Weight Java Game Library
openal   Audio library        
izpack	 Installer	          

the source distribution comes with:
ant      build tool           
xerces   XML library          

Use <> for bug reports and feedback.

have fun!

bytonic Software
Holger Zickner <>
Carsten Weisse <>
Rene Stoeckel  <>

David Sanders       lwjgl support
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