A demo using my CCParticleSystem extension for cocos2d that allows one to create a pool of particles to pull from.
Objective-C C
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Classes
ReusableParticles.xcodeproj
cocos2d-iphone @ 4e67dee
.gitattributes
.gitignore
.gitmodules
ExplosionParticles1.plist
ExplosionParticles2.plist
ExplosionParticles3.plist
MainWindow.xib
README
ReusableParticles-Info.plist
ReusableParticles_Prefix.pch
main.m