diff --git a/core/src/main/java/net/littlecoder/core/GameHandler.java b/core/src/main/java/net/littlecoder/core/GameHandler.java index 16733c9..bdd9bcf 100644 --- a/core/src/main/java/net/littlecoder/core/GameHandler.java +++ b/core/src/main/java/net/littlecoder/core/GameHandler.java @@ -21,7 +21,7 @@ class GameHandler implements Keyboard.Listener, ImmediateLayer.Renderer { private boolean shooting = false; - private byte lifes = 0; + private byte lives = 0; private int score = 0; private int level = 0; @@ -60,7 +60,7 @@ public void render(Surface surface) { bulletManager.paint(surface); asteroidManager.paint(surface); - for (int l = 0; l < lifes; l++) + for (int l = 0; l < lives; l++) shipPolyline.transform(0f, 20f + l * 20f, 20f).paint(surface); } else @@ -126,7 +126,7 @@ private void detectCollisions() { if (asteroidManager.isCollidingWith(ship)) { ship.die(); - lifes--; + lives--; } } @@ -212,7 +212,7 @@ private void initTexts() { private void initLevel(int level) { this.level = level; if (level == 1) { - lifes = 3; + lives = 3; score = 0; } @@ -231,6 +231,6 @@ private void advanceLevel(float delta) { } private boolean isGameOver() { - return level == 0 || lifes == 0 && ship.isDead(); + return level == 0 || lives == 0 && ship.isDead(); } }