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android
core
flash
html
ios
java
.gitignore
README
build.xml
pom.xml

README

This is my first experiment with Google's PlayN and a try to revive my rusty
java skills. I choose an old classic to concentrate on the programming.

The used font Vector Battle has been taken from Fontspace.
The font can be downloaded at http://www.fontspace.com/freaky-fonts/vector-battle.

The sounds have been taken from Logic Café.

The used sounds are found here:
http://www.logic-cafe.com/Article_View.asp?ID=156&CategoryID=7


Open TODOs:
- The score is not calculated correctly
- The AsteroidManager just moves Asteroids to the inactive queue but never back
- the score and level of the last game should be seen in the GameOverGameState (or 0
  when there is no last game)
- transition the units of all GameElements from pixels to absolute screen values
  (from 0.0 to 1.0)

Nice to haves:
- implement hiscores
- implement UFOs