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Java C# HTML
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This is my first experiment with Google's PlayN and a try to revive my rusty java skills. I choose an old classic to concentrate on the programming. The used font Vector Battle has been taken from Fontspace. The font can be downloaded at http://www.fontspace.com/freaky-fonts/vector-battle. The sounds have been taken from Logic Café. The used sounds are found here: http://www.logic-cafe.com/Article_View.asp?ID=156&CategoryID=7 Open TODOs: - The score is not calculated correctly - The AsteroidManager just moves Asteroids to the inactive queue but never back - the score and level of the last game should be seen in the GameOverGameState (or 0 when there is no last game) - transition the units of all GameElements from pixels to absolute screen values (from 0.0 to 1.0) Nice to haves: - implement hiscores - implement UFOs