A collection of shader compiler bugs.
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AMD-R7-Ubuntu-16.04
AMD-R9-Fury-WebGL-ANGLE
AMD-R9-Fury-Windows10
AMD-R9-Tonga-285-380-Mesa-Linux
ARM-Mali-T628-Chromebook-WebGL
Intel-HD-Graphics-520-WebGL-ANGLE
Intel-HD-Graphics-520-Windows
Intel-i7-2600-Mesa-Linux
Legacy-Intel-HD-Graphics-520-Windows
Legacy-Intel-Iris-6100-Windows
NVIDIA-770-WebGL-ANGLE
NVIDIA-770-Windows10
NVIDIA-GT-630-Linux-nouveau/WebGL-crash-nouveau
NVIDIA-GTX-Titan-Linux
NVIDIA-GTX-Titan-WebGL-ANGLE
SPIRV-Cross/miscompilation/18May_130_noliterals_33114.1_derived
SPIRV-Tools/spirv-opt/options_trigger_segfault
angle
htc-one-m7
iphone-se-webgl
nexus-player
nvidia-shield-tv
samsung-galaxy-s6
swift-shader
unclassified/wrong_image/33071.0
utils/webgl
.gitignore
LICENSE
README.md

README.md