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1.3.14 bugfix release.
Merge pull request #536 from Glitchfinder/master
Fixing a memory leak with mob tracking.
Forgot the changelog.
Fixing a memory leak involving mob tracking.
Removed extra durability loss from Leaf Blower
Removed unnecessary calls
Added new Hylian Luck skill to Herbalism.
Sync all our locale files together... again.
Update the changelog
They came pretty soon! Right?
Fix issues with properties files & formatting.
Merge pull request #532 from Glitchfinder/master
Removing detritus left over from recent commits.
Removing ChunkletUnloader and dependents, since they are no longer ne…
Merge pull request #530 from Glitchfinder/master
Updating entity tracking and such.
Reducing CPU usage on chunk load.
Fixing minor spacing issue.
Condensing entity tracking into a single set of storage, to reduce CP…
…U use. Also handily causes invalid falling blocks to be removed. (Fell out of the world, etc)
Redundant as they are caught in finally
Changing chunk unloading to patch logic hole for entity tracking.
Not closing the objectStream here is BAD.
Unsetting up Travis CI.
Because I don't know how to format our chat properly.
Remove my nonworking debug code so mcMMO will actually start.
Support some new stuff in our locale files
Fix party/admin chat changing colors.
Go on and remove the placed flag when it first falls.
Useless check for air.
The block will always be replacing either air, water, or lava. The check
for whether or not it's being tracked is sufficient.
We only care about sand & gravel.
Technically this was already addressed because no other blocks would
have their place store set to true, but this eliminates unnecessary
overhead caused by the checking of other falling blocks - anvils, dragon
eggs, and TNT.
Fix issue with tracking falling sand & gravel.
Explicitely state desired order
Order correctly to match mcrank
Join tables in query