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Commits on Apr 15, 2017
  1. Add some more defaults into the config. Remove the parts that delete …

    …keys, I don't maintain config files well enough to have them remove unknown keys.
    t00thpick1 committed Apr 15, 2017
  2. Remove unneccessary code.

    t00thpick1 committed Apr 15, 2017
  3. Merge pull request #3131 from TheComputerGeek2/master

    Prevent disarming, bleed, and axe passives when dealing thorns damage
    t00thpick1 committed on GitHub Apr 15, 2017
Commits on Mar 7, 2017
Commits on Feb 22, 2017
Commits on Jan 16, 2017
  1. Merge pull request #3094 from SupaHam/fix-chimaera-tp-cancel

    Set TeleportCommenceLocation to null after Chimaera cancellation.
    t00thpick1 committed on GitHub Jan 16, 2017
  2. Merge pull request #3104 from kanesada2/skeleton

    Fix shake from WITHER-SKELETON. avoid to use depredated method: getSkeltonType().
    t00thpick1 committed on GitHub Jan 16, 2017
Commits on Jan 13, 2017
  1. I used wrong treasure.yml...

    kanesada2 committed Jan 13, 2017
Commits on Dec 26, 2016
  1. Set TeleportCommenceLocation to null after Chimaera cancellation.

    This makes the item usable once again, as the prechecks check to make sure the location is null.
    SupaHam committed Dec 26, 2016
Commits on Dec 17, 2016
Commits on Dec 5, 2016
  1. Snapshot again

    t00thpick1 committed Dec 5, 2016
  2. Fix entity kill xp

    t00thpick1 committed Dec 5, 2016
Commits on Dec 2, 2016
  1. Update spigot version

    t00thpick1 committed on GitHub Dec 2, 2016
Commits on Dec 1, 2016
  1. Merge pull request #3067 from TheBentoBox/master

    Fix 1.11 brewing, remove health bar from armor stands
    t00thpick1 committed on GitHub Dec 1, 2016
  2. Merge pull request #3055 from jjm223/bugfix/fuel

    Rapid fuel consumption fix
    t00thpick1 committed on GitHub Dec 1, 2016
  3. Merge pull request #3050 from MLG-Fortress/master

    Don't handle item pickups when Items_As_Unarmed is set to true
    t00thpick1 committed on GitHub Dec 1, 2016
Commits on Nov 29, 2016
  1. Fix 1.11 brewing, remove health bar from armor stands

    This fixes brewing on the newest Spigot API builds. The Alchemy skill was completely broken due to a change in the Spigot BrewEvent constructor, which this fixes via the changes to FakeBrewEvent.java and AlchemyPotionBrewer.java. This also adds a check in EntityListener.java for armor stands, so that health bars aren't displayed for them. The health bars never really displayed properly (armor stand health acts differently from most entities), and it allowed players to punch invisible armor stands server admins may have been intentionally hiding to temporarily reveal them via a health bar, which is an issue.
    TheBentoBox committed Nov 29, 2016
Commits on Nov 13, 2016
Commits on Oct 24, 2016
  1. Don't handle item pickups when Items_As_Unarmed is set to true

    If `unarmed.Items_As_Unarmed` is set to true in config, then there's no
    need to be manually handling item pickups.
    RoboMWM committed Oct 24, 2016
Commits on Aug 21, 2016
  1. Merge pull request #3007 from FabioZumbi12/master

    Fix pt-br strings
    t00thpick1 committed on GitHub Aug 21, 2016
  2. Back to dev

    t00thpick1 committed Aug 21, 2016
  3. Version Bump

    t00thpick1 committed Aug 21, 2016
  4. Fix a dupe bug that resulted from yet another change to piston code a…

    … couple mc patches ago. Oh well.
    t00thpick1 committed Aug 21, 2016
Commits on Aug 8, 2016
  1. Merge pull request #3011 from SidShakal/patch-chunkRefreshRadiusFix

    Correcting loop conditions related to "ghost block" mitigation.
    t00thpick1 committed on GitHub Aug 8, 2016
Commits on Aug 7, 2016
  1. Correcting conditions related to "ghost block" mitigation.

    If radius is 1 (as it is when called elsewhere in the class), the loop
    conditions fail to refresh some of the neighboring chunks, allowing for
    ghost blocks to continue to occur on eastern and southern edges of the
    chunk the player is in.
    
    This commit fixes the loop conditions.
    
    = Chunk diagram of old behavior =
    -----
    -RR--
    -RP--
    -----
    -----
    
    = Chunk diagram of new behavior =
    -----
    -RRR-
    -RPR-
    -RRR-
    -----
    
    = Legend =
    P: the chunk the player is in
    R and P: chunks that are refreshed
    -: chunks that do not get refreshed
    SidShakal committed Aug 7, 2016
Commits on Aug 5, 2016
  1. Merge pull request #2 from FabioZumbi12/FabioZumbi12-patch-1

    Fix translated strings
    FabioZumbi12 committed on GitHub Aug 5, 2016
  2. Fix translated strings

    Fix translated strings
    FabioZumbi12 committed on GitHub Aug 5, 2016
Commits on Jun 26, 2016
  1. Add Beetroot to herbalism skill

    Merge pull request #2918 from isokissa3/master
    
    His was better.
    
    (cherry picked from commit 3ed0fdf)
    t00thpick1 committed Jun 26, 2016
Commits on Jun 25, 2016
  1. Back to dev

    t00thpick1 committed Jun 25, 2016