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Commits on Jan 15, 2017
  1. Fix GroupByte for R1

    janosvitok committed on GitHub Jan 15, 2017
  2. Another fix for InputProfile XML Schema: add feedbacks

    janosvitok committed Jan 15, 2017
  3. ui/vcslider: another attempt to fix a rendering deadlock

    Basically this change requests an update of the shadow level bar only when the monitoring value changes
    committed Jan 15, 2017
Commits on Jan 14, 2017
  1. New input profile: Zoom R16 (thanks to Benedict Stein)

    janosvitok committed Jan 14, 2017
  2. Moved old versions changelog

    committed Jan 14, 2017
  3. 1 new fixture, see changelog

    committed Jan 14, 2017
  4. 4 new fixtures, 2 updated. See changelog

    committed Jan 14, 2017
Commits on Jan 13, 2017
  1. Memory optimization: SceneValue does not need virtual destructor.

    SceneValue thus will not have virtual method table,
    decreasing memory footprint by one pointer (in this case, ~25%).
    janosvitok committed Dec 31, 2016
  2. Updated translations (8 new in UI)

    committed Jan 13, 2017
  3. ui/vccuelist: added an extra check box to select normal/additive blen…

    …d mode on crossfading
    committed Jan 13, 2017
Commits on Jan 10, 2017
  1. ui/vccuelist: merged branch with improved linked crossfade using addi…

    …tive blending
    committed Jan 10, 2017
  2. Merge branch 'morphblend'

    committed Jan 10, 2017
Commits on Jan 8, 2017
  1. engine: set additive blend only during a fade transition

    When the intensity reaches 1.0, the crossfade can be considered finished, so the original
    function blend mode can be restored
    committed Jan 8, 2017
  2. 6 new fixtures. See changelog

    committed Jan 8, 2017
  3. ui/vcframe: fixed 4.10.5b regression disabling widgets when switching…

    … page in design mode
    committed Jan 8, 2017
  4. ui/vccuelist: improved blend mode restore when stopping running steps

    Also, do not apply crossfading when the side sliders haven't been touched
    committed Jan 8, 2017
  5. Merged VC Slider monitor override feature and documented it

    committed Jan 8, 2017
  6. Merge branch 'owrslider'

    committed Jan 8, 2017
Commits on Jan 7, 2017
  1. docs: documented Show Manager keyboard shortcuts

    committed Jan 7, 2017
  2. ui/show manager: stop shortcut changed to CTRL+Space

    For some reason CTRL+O was probably conficting with the main window open file
    committed Jan 7, 2017
  3. engine: fixed crash when pausing a Show with an unavailable audio file

    committed Jan 7, 2017
  4. ui/vccuelist: handle runtime mixed usage of linked crossfade and manu…

    …al playback
    committed Jan 7, 2017
  5. ui/simpledesk: fixed value change from a channel group in fixtures vi…

    …ew mode
    
    Also, apply the override style for the above case
    Fixes #919
    committed Jan 7, 2017
  6. ui/vcslider: attempt to fix rendering deadlock

    Fixed overridden monitoring on inverted slider
    committed Jan 7, 2017
  7. ui/vcslider: fixed override reset external control visibility in sett…

    …ings
    committed Jan 7, 2017
Commits on Jan 6, 2017
  1. engine: removed DMXSource name no longer needed in registration

    committed Jan 6, 2017
  2. engine: added a priority parameter to DMXSource to be more flexible i…

    …n MasterTimer
    
    in positioning a source at the right place in the registered sources list.
    At this point, the surce name on registration is no longere needed.
    This allow also to request both aa higher or a lower priority.
    committed Jan 6, 2017
  3. ui/vcslider: added override reset external control

    Set reset button style also when overriding with an external controller
    committed Jan 6, 2017
Commits on Jan 5, 2017
  1. ui/vccuelist: use the new fadeControl parameter when adjusting intens…

    …ities during a crossfade
    
    to distinguish between linked and unlinked faders
    committed Jan 5, 2017
  2. engine: added an extra parameter to Chaser adjustIntensity to specify…

    … the way to fade step Functions
    
    This parameter is then propagated to ChaserRunner and in case of a linked crossfade from a VC Cue List,
    when the "secondary" crossfade step is started, the Universe AdditiveBlend mode is also applied,
    to "morph" the Universe channel values from a Function to another
    committed Jan 5, 2017