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I'm currently using QLC+ with a Joystick; and for standard buttons, it works really well; What would be quite nice would be to be able to use the analog sticks in a relative manner.
For example: I assign the X and Y channels of my analog stick to an XY pad attached to a moving head. Instead of just using the raw values from the stick, use the values to either increment or decrement the current values. So say I push the stick up; instead of setting the channel to +255; it would take the current value, and add an offset to that.
This might be better served with a new control / widget type that reads and manipulates the DMX buffer directly, but I've not read the code well enough to know what the easiest / best solution is.
The text was updated successfully, but these errors were encountered:
That would be very nice, controlling moving heads with Joystick relative, I think we want then adjust the accuracy or speed of the relative change too.
I'm currently using QLC+ with a Joystick; and for standard buttons, it works really well; What would be quite nice would be to be able to use the analog sticks in a relative manner.
For example: I assign the X and Y channels of my analog stick to an XY pad attached to a moving head. Instead of just using the raw values from the stick, use the values to either increment or decrement the current values. So say I push the stick up; instead of setting the channel to +255; it would take the current value, and add an offset to that.
This might be better served with a new control / widget type that reads and manipulates the DMX buffer directly, but I've not read the code well enough to know what the easiest / best solution is.
The text was updated successfully, but these errors were encountered: