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Musings about Final Fantasy III
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Musings about Final Fantasy III


  • use 16 (the maximum distance between two points) minus distance of each potential node as a weight for a weighted random selection
    • favors locality of jobs but offers randomness
    • example, job of distance 2 two has weight 14, highly likely of being chosen
    • freelancer and onion knight are weight 16 (100% chance of being chosen)
    • potential class chosen randomly. if fails weighted random threshold, pick a new class
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