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Added logic to fix minor issue.
Changed prop attack_strength property to be a trait.
Minor tweak to give command.
Improved open command.
Added on_drop event.
Made read command work for doors as well as props.
Added standard dig command.
Added logic so read can also read from files.
Minor tweaks to commands.
Changed name of item not found message function.
Fixed minor issue with command.
Used command condition to reset paces in Pirate Advanture so we don't…
… have to pollute a command.
Added confirm to quit command.
Added return of output on successful command condition.
Re-implemented exit conditions (properly this time).
Added unlock command.
Added close command and support.
Added help command.
Renamed attack command to hit.
Added prop support to attack command.
Got rid of break command. Decided to integrate with attack command.
Added piss command.
Added break command.
Added move command.
Added some synonyms for attack.
Added special message if attempting to talk to hostile character.
Fixed issue with 'gave' command created by parsing tweak.
Added 'say' command and tweaked things to make it work.
Git rid of bad use of noun grammar context.
Trimming down grammar noun context functions.
Changed grammar context used.
Got rid of extra newline output in inventory.