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MCEdit, Minecraft World Editor - no longer developed. See website for current maintainers.
Python

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albow
doc/images
editortools
filters
fonts
item
pymclevel @ e904341
stock-schematics
toolicons
.gitattributes
.gitignore
.gitmodules
LICENSE.txt
README.html
README.md
bresenham.py
char.png
config.py
depths.py
directories.py
errorreporting.py
favicon.png
frustum.py
glbackground.py
glutils.py
gui.png
leveleditor.py
make_huge_world.py
mcedit.icns
mcedit.ico
mcedit.py
mceutils.py
mcplatform.py
png.py
release.py
renderer.py
setup.py
terrain-classic.png
terrain-pocket.png
terrain.png

README.md

MCEdit

MCEdit is an open-source, BSD-licenced world editor for the viral indie hit Minecraft.

Running from source

MCEdit is written in Python using a variety of open source modules. When developing it is recommended to use virtualenv to keep dependencies sane and for easy deployment. You'll need Python 2.7 and easy_install/pip at a minimum before getting started. This quick guide assumes a unix-y OS.

Clone MCEdit:

git clone --recursive https://github.com/mcedit/mcedit

Optionally (but highly recommended), setup and activate virtualenv. virtualenv will simplify development by creating an isolated and barebones Python environment. Anything you install while virtualenv is active won't affect your system-wide Python installation, for example.

cd mcedit
easy_install virtualenv
virtualenv ENV
. ENV/bin/activate

Install various dependencies. This may take a bit (especially numpy). If installing pygame errors, try installing from a binary packages or following one of the guides from that page to install from source. On Windows, easy_install is preferred because it installs prebuilt binary packages. On Linux and Mac OS X, you may want to use pip install instead.

easy_install PyOpenGL
easy_install numpy
easy_install pygame
easy_install pyyaml

You should now be able to run MCEdit with python mcedit.py assuming you've installed all the dependencies correctly.

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