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Simple websocket server in C++

I couldn't find public implementation of a websocket server in C++, so I spent a few hours figuring it out and writing it. I'm posting it in hopes it saves someone else time in figuring it out.

What it is:

  • Winsock server created to listen for a single connection
  • A websocket is then established and the server echos back the client's text

What it is not:

  • Robust or meant for anything other than a basic understanding of a C/C++ websocket implementation

How to use it:

  • Compile and run Server/websockets.sln
  • Open Client/socket_test.html in a browser

The client will send a string to the server, the server will echo it back and the client will print the response via console.log

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