This is the framework for the Generative Design in Minecraft Competition
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Items
albow
editortools
fonts
item-textures/minecraft
lang
mcver
panels
pymclevel
splashes
stock-brushes
stock-filters
stock-schematics
toolicons
utilities
viewports
.gitattributes
.gitignore
.gitmodules
CONTRIBUTING.md
File Store Locations.txt
LICENSE.txt
LR5_mzu.fot
Nbtsheet.png
README.md
RELEASE-VERSION.json
TRANSLATION.txt
Tasks.md
bo3.def
bresenham.py
char.png
compass.py
config.py
depths.py
directories.py
drawable.py
favicon.png
file.png
fileEdits.py
folder.png
frustum.py
ftp_client.py
glbackground.py
glutils.py
gui.png
hook-updater4pyi.py
keys.py
leveleditor.py
mce.py
mcedit-debug.bat
mcedit.bat
mcedit.command
mcedit.icns
mcedit.ico
mcedit.py
mcedit.sh
mceutils.py
mclangres.py
mcplatform.py
pkgutil.py
png.py
pyperclip.py
raycaster.py
release.py
renderer.py
resource_packs.py
setup.py
setuptest.py
splash.png
splash.py
terrain-classic.png
terrain-pocket.png
terrain.png
version_utils.py
waypoints.py

README.md

Welcome to the Generative Design in Minecraft Competition Repo

Here you will find information about how to build artificial intelligence for minecraft.

Before doing anything, VISIT THE WIKI PAGE