@mcgrew mcgrew released this Oct 8, 2017 · 29 commits to master since this release

Assets 5
  • From scratch rewrite using C, C++ and the Qt toolkit.
  • Split continents can now occur, causing the swamp cave to be required
  • Some NPCs have been moved or removed
    • The roving guard in the throne room has been sacked
    • The old man in the Garinam item shop has been moved
    • The weapon shop in Cantlin now contains 4 counter tiles - the owner can no longer hide!
  • Chaos mode
    • Randomizes all enemy stats including Dragonlord form 1.
    • Randomizes experience requirements for levels.
    • Dragonlord form 2 will have between 100 and 230 HP.
    • Dragonlord form 2 could have SLEEP or HEAL, but also is more susceptible to STOPSPELL.
  • More speed options
    • Fast Text and Speed Hacks are now separate options
    • Open Charlock - no Rainbow Drop required.
    • Short Charlock - No need for torches because there's no dungeon, just straight to the Dragonlord's floor.
    • Added an option to not require keys for opening doors.
  • Big Swamp option - most of the overworld will be filled with swamp.
  • Added player sprite options. The player sprite can be changed when generating a ROM.
  • Fixed an issue where the player could obtain multiple flutes/tokens if they were in a chest.
    • This would clutter the inventory since they are unable to be discarded.