From 5e32f52a62a1cb95dc5460550552c3d5cfef028e Mon Sep 17 00:00:00 2001 From: Michael Nix Date: Sat, 4 May 2024 15:49:30 +0900 Subject: [PATCH] turn down opacity of potential marios, when dragging him around --- foundry/gui/visualization/level/LevelDrawer.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/foundry/gui/visualization/level/LevelDrawer.py b/foundry/gui/visualization/level/LevelDrawer.py index ce7f1580..cc7e9962 100644 --- a/foundry/gui/visualization/level/LevelDrawer.py +++ b/foundry/gui/visualization/level/LevelDrawer.py @@ -456,7 +456,7 @@ def _draw_expansions(self, painter: QPainter, level: Level): def _draw_potential_marios(self, painter: QPainter, level: Level): painter.save() - painter.setOpacity(0.5) + painter.setOpacity(0.2) # get all potential mario positions potential_positions = [