A dynasty ruling game written in Ruby for use in a command line interface. Build and grow your own dynasty. Grow and conquer at will! Yet how long will your dynasty survive? Play to find out!
This game was written as a simple example and demonstration of a computer game that can replicate historical phenomena. It simulates the rise and fall of a dynasty. The progression of the dynasty and the timing of its end depend on decisions made by the user. Strategies can be used to prolong the lifetime of the dynasty.
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Download this file.
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Then run the program using Ruby on your command line, such as:
ruby DynastyGame.rb
- Then follow the displayed instructions.
- If you can't run it properly, you might not have a current version of Ruby installed. Ruby 1.9.2 or higher is required. Ruby is a programming language. You don't need to know Ruby to play the game, but you do need to have it installed.
- If your dynasty is ending too quickly, be less belligerent.
- GNU General Public License v3.0
- You are encouraged to change the code and try out new things, subject to the above licence.
- v01 written in 2013. Original game.
- Updated to v08 in November 2, 2019. Cleaned up code.
- Updated to v10 in November 4, 2019. Cleaned up code, improved variable names and results "graphic" display.
For further information about this economics-based approach, see: Ciotola, Navigating the Currents of History, https://worldhistoryconnected.press.uillinois.edu/15.1/forum_ciotola.html