Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with
or
.
Download ZIP
Browse files

Effectively use MVV/LVA in MovePicker::score_captures()

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
  • Loading branch information...
commit 714069e24839b5111ccf93a3170763c4b383f2dd 1 parent 8888539
@mcostalba authored
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/movepick.cpp
View
4 src/movepick.cpp
@@ -207,7 +207,7 @@ void MovePicker::score_captures() {
// capture, capturing a more valuable (but sufficiently defended) piece
// first usually doesn't hurt. The opponent will have to recapture, and
// the hanging piece will still be hanging (except in the unusual cases
- // where it is possible to recapture with the hanging piece). Exchanging
+ // where it is possible to recapture with the hanging piece). Exchanging
// big pieces before capturing a hanging piece probably helps to reduce
// the subtree size.
for (int i = 0; i < numOfMoves; i++)
@@ -278,7 +278,7 @@ void MovePicker::score_qcaptures() {
moves[i].score = QueenValueMidgame;
else
moves[i].score = int(pos.midgame_value_of_piece_on(move_to(m)))
- -int(pos.midgame_value_of_piece_on(move_to(m))) / 64;
+ -int(pos.type_of_piece_on(move_from(m)));
}
}
Please sign in to comment.
Something went wrong with that request. Please try again.