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Read and write texture files with gdk-pixbuf

branch: master
README
To compile this gdk-pixbuf module you will need to download PVRTexLib from the
Imagination web site:

   http://www.imgtec.com/powervr/insider/powervr-pvrtexlib.asp

and put the headers and .a library inside the PVRTexLib subdirectory of this
project ie have:

damien@dyon:gdk-pixbuf-pvr (master)
$ ls -1 PVRTexLib
CPVRTextureData.h
CPVRTexture.h
CPVRTextureHeader.h
libPVRTexLib.a
Pixel.h
PVRException.h
PVRTexLibGlobals.h
PVRTexLib.h
PVRTexLibVersion.h
PVRTGlobal.h
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