Blockenspiel is a helper library designed to make it easy to implement DSL blocks. It is designed to be comprehensive and robust, supporting most common usage patterns, and working correctly in the presence of nested blocks and multithreading.
Blockenspiel is a helper library providing several different strategies for implementing DSL blocks. It supports both DSLs that take a block parameter and those that do not. For example:
# Call DSL block with parameter configure_me do |config| config.add_foo(1) config.add_bar(2) end # Call DSL block without parameter configure_me do add_foo(3) add_bar(4) end
To support the above usage, you can do this:
# Implement DSL block methods class ConfigMethods include Blockenspiel::DSL def add_foo(value) # do something end def add_bar(value) # do something end end # Implement configure_me method def configure_me(&block) Blockenspiel.invoke(block, ConfigMethods.new) end
By default, Blockenspiel uses a mixin technique (proposed by the late Why The Lucky Stiff) to support parameterless blocks without the complications introduced by instance_eval. It supports nested blocks and multithreaded access, and provides a variety of tools for handling the typical issues you may encounter when writing DSLs.
For more detailed usage and examples, see Blockenspiel.rdoc.
For an extended analysis of different ways to implement DSL blocks, see ImplementingDSLblocks.rdoc.
Ruby 1.8.7, Ruby 1.9.1 or later, JRuby 1.5 or later, or Rubinius 1.0 or later.
gem install blockenspiel
Known issues and to-do items
Implementing wildcard DSL methods using method_missing doesn't work. I haven't yet decided on the right semantics for this case, or whether it is even a reasonable feature at all.
Including Blockenspiel::DSL in a module (rather than a class) is not yet supported, but this is planned for a future release.
Installing on Windows may be a challenge because blockenspiel includes a native extension. I'm considering evaluating Luis Lavena's rake-compiler to simplify this process.
Development and support
Documentation is available at virtuoso.rubyforge.org/blockenspiel/README_rdoc.html
Source code is hosted on Github at github.com/dazuma/blockenspiel
Report bugs on Github issues at github.org/dazuma/blockenspiel/issues
Contact the author at dazuma at gmail dot com.
Author / Credits
Blockenspiel is written by Daniel Azuma (www.daniel-azuma.com/).
The mixin implementation is based on a concept by the late Why The Lucky Stiff, documented in his 6 October 2008 blog posting entitled “Mixing Our Way Out Of Instance Eval?”. The original link has disappeared along with its author, but you may find copies or mirrors out there.
The unmixer code is based on Mixology, version by Patrick Farley, anonymous z, Dan Manges, and Clint Bishop. The MRI C extension and the JRuby code were adapted from Mixology 0.1, and have been stripped down and modified to support Ruby 1.9 and JRuby >= 1.2. The Rubinius code was adapted from unreleased code in the Mixology source tree and modified to support Rubinius 1.0. I know Mixology 0.2 is now available, but its Rubinius support is not active, and I'd rather keep the unmixer bundled with Blockenspiel for now to reduce dependencies.
The dsl_attr_writer and dsl_attr_accessor feature came from a suggestion by Luis Lavena.
Copyright 2008-2010 Daniel Azuma.
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